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Steam News5 January 20233y ago

Plague Events are now automated recurring events!

Hey, folks! We deployed a hotfix earlier this week to address the main menu modding button not being clickable when a Plague Event is active.

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Full Weird West: Definitive Edition update

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Hey, folks!

What changed

1 fix0 additions1 change0 removals
  • Server
fixedWe deployed a hotfix earlier this week to address the main menu modding button not being clickable when a Plague Event is active. Now that this issue is resolved, we have also restarted a Plague Event on the server since the one that was active during the festive season had to be paused due to the technical issue above.
changedFinally, we have also restored the recurring nature of this community event, meaning that Plague Events will now automatically occur every three weeks for a span of five days. Please note that when a Plague Event triggers on the server side, it becomes active in the game world for all players simultaneously, regardless of your game progress. (This means it will layer over the main game experience, giving an extra temporary twist and providing a custom experience whether you are in the first, second, third, fourth, or last Journey.) This is valid for all platforms/store fronts.

Weird West: Definitive Edition changes

fixedWe deployed a hotfix earlier this week to address the main menu modding button not being clickable when a Plague Event is active. Now that this issue is resolved, we have also restarted a Plague Event on the server since the one that was active during the festive season had to be paused due to the technical issue above.
changedFinally, we have also restored the recurring nature of this community event, meaning that Plague Events will now automatically occur every three weeks for a span of five days. Please note that when a Plague Event triggers on the server side, it becomes active in the game world for all players simultaneously, regardless of your game progress. (This means it will layer over the main game experience, giving an extra temporary twist and providing a custom experience whether you are in the first, second, third, fourth, or last Journey.) This is valid for all platforms/store fronts.

We deployed a hotfix earlier this week to address the main menu modding button not being clickable when a Plague Event is active. Now that this issue is resolved, we have also restarted a Plague Event on the server since the one that was active during the festive season had to be paused due to the technical issue above.

Finally, we have also restored the recurring nature of this community event, meaning that Plague Events will now automatically occur every three weeks for a span of five days. Please note that when a Plague Event triggers on the server side, it becomes active in the game world for all players simultaneously, regardless of your game progress. (This means it will layer over the main game experience, giving an extra temporary twist and providing a custom experience whether you are in the first, second, third, fourth, or last Journey.) This is valid for all platforms/store fronts.

Enjoy!

Source

Steam News / 5 January 2023

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