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Steam News17 June 20242y ago

Alpha 240616: New slot system, player interaction system and more

In this update, the focus was on improving the gameplay and game mechanics. I made sure it returned to being as I envisioned it, becoming an immersive game rather than one filled with boring menu screens.

In this update1

Full notes

Full Web Host Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition7 changes3 removals
  • Gameplay
  • UI and audio
  • Server
  • Performance
addedIn this update, the focus was on improving the gameplay and game mechanics. I made sure it returned to being as I envisioned it, becoming an immersive game rather than one filled with boring menu screens. I hope you enjoy it, and soon we will have updates with new equipment and services.
removedFull changelogCompletely reworked the slot system to use fewer colliders (reduced from 42 colliders to 1 collider per rack) to accept racks and equipment of different sizes and to make the installation more immersive. To remove an object from a slot, you need to hold the right mouse button;
changedFull changelogReworked the door models;
changedFull changelogReworked the cable bay models in the server room;
changedFull changelogOptimized global illumination for better performance when active;
changedFull changelogOptimized the cable system for better performance and more appropriate visuals;

Web Host Simulator changes

addedIn this update, the focus was on improving the gameplay and game mechanics. I made sure it returned to being as I envisioned it, becoming an immersive game rather than one filled with boring menu screens. I hope you enjoy it, and soon we will have updates with new equipment and services.
removedCompletely reworked the slot system to use fewer colliders (reduced from 42 colliders to 1 collider per rack) to accept racks and equipment of different sizes and to make the installation more immersive. To remove an object from a slot, you need to hold the right mouse button;
changedReworked the door models;
changedReworked the cable bay models in the server room;
changedOptimized global illumination for better performance when active;

In this update, the focus was on improving the gameplay and game mechanics. I made sure it returned to being as I envisioned it, becoming an immersive game rather than one filled with boring menu screens. I hope you enjoy it, and soon we will have updates with new equipment and services.

Full changelog

  • Completely reworked the slot system to use fewer colliders (reduced from 42 colliders to 1 collider per rack) to accept racks and equipment of different sizes and to make the installation more immersive. To remove an object from a slot, you need to hold the right mouse button;

  • Reworked the door models;

  • Reworked the cable bay models in the server room;

  • Optimized global illumination for better performance when active;

  • Optimized the cable system for better performance and more appropriate visuals;

  • Removed the operation mode switch (mount/normal);

  • Removed the exit computer button, now to exit the computer you must hold the right mouse button;

  • Reworked the player interaction system with an interactive area indicator around the crosshair and holding the right mouse button when available;

  • Inventory moved to the TAB key;

  • Minor fixes and improvements.

Alpha access via Ko-Fi: https://ko-fi.com/WebHostSimulator

Discord: https://discord.com/invite/JuyyPbZ

Source

Steam News / 17 June 2024

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