We Who Are About To Die
Steam News 18 June 202511mo ago

Blood & Sand OUT NOW!

Early Access v0.8 - Blood & Sand Full Changelog We Who Are About to Die Early Access v.0.8 is here! It's finally time to share this major update with you! We wanted to overhaul combat, add Sandbox Mode and tackle the mo…

Update log

Full We Who Are About To Die update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes12 additions15 changes0 removals
  • Gameplay
  • Events
  • Workshop
  • UI and audio
  • Performance
  • Balance
addedFull ChangelogWe wanted to overhaul combat, add Sandbox Mode and tackle the most common feedback by the community. There's lot to explore with the Blood & Sand update!
addedFull ChangelogFor more details, check out Preview #1 , Preview #2 or Preview #3, or check out this overview video , which is a complete look at all the new stuff in Blood & Sand! (I recommend watching on Youtube!)
changedNEW: Sandbox ModeMake your own flavor of the game! Make challenge runs and experiment!
changedNEW: Sandbox Steam Workshop supportShare your Sandbox profiles with other players on the Steam Workshop
changedNEW: Sandbox Steam Workshop supportBrowse and download other players' runs! https://steamcommunity.com/app/973230/workshop/
addedNEW: Combat - Attack Direction UIA new UI that shows the possible attack directions

Early Access v0.8 - Blood & Sand

Full Changelog

We Who Are About to Die Early Access v.0.8 is here! It's finally time to share this major update with you!

We wanted to overhaul combat, add Sandbox Mode and tackle the most common feedback by the community. There's lot to explore with the Blood & Sand update!

For more details, check out Preview #1, Preview #2 or Preview #3, or check out this overview video, which is a complete look at all the new stuff in Blood & Sand! (I recommend watching on Youtube!)

MAJOR new content & features

NEW: Sandbox Mode

  • Sandbox mode allows you to customize dozens of settings in the game, changing it fundamentally, and make a Sandbox Profile to play

  • Make your own flavor of the game! Make challenge runs and experiment!

NEW: Sandbox Steam Workshop support

NEW: Combat - Attack Direction UI

  • A new UI that shows the possible attack directions

  • The new UI is context-sensitive based on the weapon type

OVERHAUL: Combat Animations & Physics

  • We rebuilt the entire character physics and animation systems. No more weak hits and hit reactions.

  • Every physics ‘state’ is reworked resulting in general physics stability (eg. at low or high FPS as well)

  • New: Animation based Hit reactions instead of 100% pure physics impulses. Movement and hits are more realistic and fluid

  • More stable and reliable tired / low staminanew Stamina-based animation that adds a clear visual cue for a character’s stamina level. Physics will no longer completely take over the character’s body and you can see heavy breathing
  • New: Pelvis turning during attack, footwork & foot planting resulting in more powerful strikes ("Heavy attacks")

  • Improved Combat Stance and Idle poses

  • Performance improvements, better blending and smoothing across all animations

  • Improved look-at animation (eye contact) and torso bending

  • Improved death ragdolls

  • Improved animation reaction on knockbacks (character dynamically balance with their arms)

  • Soft version of hit reactions play on shield hits too. Based on how you hit the shield, this can create openings

  • Improved proportions of the characters

  • Big makeover for the character in the Career Menu

  • Adjustments to the character general stance and pose for 2H weapons

  • Many many attack animation tweaks across all weapon types

  • Countless other physics and animation tweaks

OVERHAUL: Polearms

  • 3 new attacks for Polearms! Left, Left up and Left down stabs have been added to replace the old generic knockback attack

  • Blunt polearm stabs now act as knockback attack

  • Polearm stabs update (more correct damage types, stats)

  • Moved most polearms up the hands, meaning longer reach

  • Updated tooltips to reflect stance switching and more

NEW: Weekly Report panel

  • A majority of the post-battle notifications are now neatly grouped into a Weekly Report panel.

  • Shows an overview of all the match bracket levels + how the player rank affects them

  • Timeline panel now appears in the new weekly report panel

Betting Overhaul

  • New: Smart Bets. Eliminates impossible bets

  • Betting is now integrated in the match option panels

  • Changed the amount of bets to three bets per match

  • More user friendly: players will get a warning when switching matches or rerolling and there are active bets

  • Bets now also payout patron Favor

  • Increase of the minimum bet payout

Patrons System Improvements

  • 16 new patron events!

  • CosmeticAdded Patron "Festivals"special events that also appear on the Calendar. Each run

Source

Steam News / 18 June 2025

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