Full notes
Full We Were Here Expeditions: The FriendShip update
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What changed
- Gameplay
- Fixes
- UI and audio
- Events
- Performance
- Server
We Were Here Expeditions: The FriendShip changes
Explorers! The team @ Total Mayhem Games is still working very hard to bring you the best experience. We have noticed that some of you have experienced some issues, and we are trying to help you out! We have just released a new patch, already containing the following changes:
Fixed
Multiple ‘close’ buttons in pop-up.
Unsupported input devices should be ignored. Supported Devices are:
Keyboard & Mouse
PlayStation 4 Controller
PlayStation 5 Controller
Xbox One Controller
Xbox Series Controller
Icons in the public room list are now masked correctly.
Stuttering during gameplay has been drastically reduced.
A typo in the credits has been rectified.
Score during trust challenge now displayed correctly.
A crash/blackscreen when attempting to load the intro video.
Improvements
- UpdateAdded some text underneath the QR code for the shareable video.
Update: We will now attempt to connect you to the closest data center properly.
Things we're currently looking into ...
Sometimes when completing the game with a perfect score a score of 0 / 0 / 0 is displayed.
Missing subtitles at some points in the boat ride.
The end screen story is sometimes only based on just the first challenge.
Posters are not fully legible on some settings.
Text is being cut-off in the EULA screen.
Lighting in the teamwork challenge does not turn back on after a retry.
Random crash after x amount of time.
Player can get stuck between pillars in the teamwork challenge.
If you still run into any issues, please check out our support page: https://totalmayhemgames.com/support/support-we-were-here-expeditions-the-friendship/
For some direct support, reach out to us on our socials or join our Discord server.
Source
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