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Steam News15 April 20206y ago

Performance Patch Now Live! - 1.06

Hello all! Thanks once again for all the support! A quick reminder that our Discord is now live: https://discord.

Full notes

Full We Went Back update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello all! Thanks once again for all the support!

What changed

0 fixes0 additions2 changes0 removals
  • Performance
  • Maps
changedThis patch has a handful of performance enhancements mostly related to the loading between loops. In addition, the following fixes have occured (Note: They're all a little spoilery):
changedA bunch of unused maps and files have been cleaned out, resulting in some minor performance improvements and less hard drive space in use.

A quick reminder that our Discord is now live: https://discord.gg/EUHX9SD

This patch has a handful of performance enhancements mostly related to the loading between loops. In addition, the following fixes have occured (Note: They're all a little spoilery):

  1. Some polaroids were appearing on the board out of order.

  2. Dying over and over again now acts appropriately, and doesn't make the game bug out.

  3. Dying in some repeating sections would cause all but the first two repeating rooms to contain the clue.

  4. A bunch of unused maps and files have been cleaned out, resulting in some minor performance improvements and less hard drive space in use.

Once again, we're watching reviews, forums, and social media closely and taking your feedback and suggestions all under consideration!

We've got a decent backlog of bugs and small features in the works, so keep an eye out for future patches!

Source

Steam News / 15 April 2020

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