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Steam News1 July 20179y ago

Difficult & Statistics

I took a look at how people are doing to get a gauge on difficulty level. I still have some more processing to do, but I thought I'd share what I have found so far: Wizard Survival Rate: 49.

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Full We Slay Monsters update

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  • Balance
changedI took a look at how people are doing to get a gauge on difficulty level. I still have some more processing to do, but I thought I'd share what I have found so far: Wizard Survival Rate: 49.6% Dungeons Started with Wizard: 272 Dungeons Completed with Wizard: 135 Warrior Survival Rate: 50.0% Dungeons Started with Warrior: 46 Dungeons Completed with Warrior: 23 Rogue Survival Rate: 66.6% Dungeons Started with Rogue: 54 Dungeons Completed with Rogue: 36 Two interesting things start to surface. First, most people are playing wizards. I started a discussion on the message boards about this: http://steamcommunity.com/app/332540/discussions/0/2592234299562055393/ Second, rogues appear overpowered. I'm not going to jump to conclusions just yet, I'm going to collect more data. But there may need to be some balance adjustments for rogues.

I took a look at how people are doing to get a gauge on difficulty level. I still have some more processing to do, but I thought I'd share what I have found so far: Wizard Survival Rate: 49.6% Dungeons Started with Wizard: 272 Dungeons Completed with Wizard: 135 Warrior Survival Rate: 50.0% Dungeons Started with Warrior: 46 Dungeons Completed with Warrior: 23 Rogue Survival Rate: 66.6% Dungeons Started with Rogue: 54 Dungeons Completed with Rogue: 36 Two interesting things start to surface. First, most people are playing wizards. I started a discussion on the message boards about this: http://steamcommunity.com/app/332540/discussions/0/2592234299562055393/ Second, rogues appear overpowered. I'm not going to jump to conclusions just yet, I'm going to collect more data. But there may need to be some balance adjustments for rogues.

Source

Steam News / 1 July 2017

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