Full notes
Full We Heist Too: Theft & Stealth Game update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions1 change0 removals
- Performance
changedFSR 3.1 ADDED | SHADER MODEL 6 IMPLEMENTED | DX12 IMPLEMENTED | NEW ICE SLIDE PHYSICS | IMPROVED WINTER DETAILS | PERFORMANCE & AI FINE TUNING | INTERACTION SYSTEM UPDATED | OLD BUILDS MADE AVAILABLE (IN 'BETAS' SECTION) |
We Heist Too: Theft & Stealth Game changes
changedFSR 3.1 ADDED | SHADER MODEL 6 IMPLEMENTED | DX12 IMPLEMENTED | NEW ICE SLIDE PHYSICS | IMPROVED WINTER DETAILS | PERFORMANCE & AI FINE TUNING | INTERACTION SYSTEM UPDATED | OLD BUILDS MADE AVAILABLE (IN 'BETAS' SECTION) |
FSR 3.1 ADDED | SHADER MODEL 6 IMPLEMENTED | DX12 IMPLEMENTED | NEW ICE SLIDE PHYSICS | IMPROVED WINTER DETAILS | PERFORMANCE & AI FINE TUNING | INTERACTION SYSTEM UPDATED | OLD BUILDS MADE AVAILABLE (IN 'BETAS' SECTION) |
Source
Changelog.gg summarizes and formats this update. How we read updates.
