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Steam News22 August 20241y ago

FIRST PATCH UPDATE!

FSR 3.1 ADDED | SHADER MODEL 6 IMPLEMENTED | DX12 IMPLEMENTED | NEW ICE SLIDE PHYSICS | IMPROVED WINTER DETAILS | PERFORMANCE & AI FINE TUNING | INTERACTION SYSTEM UPDATED | OLD BUILDS MADE AVAILABLE (IN 'BETAS' SECTION

Full notes

Full We Heist Too: Theft & Stealth Game update

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What changed

0 fixes0 additions1 change0 removals
  • Performance
changedFSR 3.1 ADDED | SHADER MODEL 6 IMPLEMENTED | DX12 IMPLEMENTED | NEW ICE SLIDE PHYSICS | IMPROVED WINTER DETAILS | PERFORMANCE & AI FINE TUNING | INTERACTION SYSTEM UPDATED | OLD BUILDS MADE AVAILABLE (IN 'BETAS' SECTION) |

We Heist Too: Theft & Stealth Game changes

changedFSR 3.1 ADDED | SHADER MODEL 6 IMPLEMENTED | DX12 IMPLEMENTED | NEW ICE SLIDE PHYSICS | IMPROVED WINTER DETAILS | PERFORMANCE & AI FINE TUNING | INTERACTION SYSTEM UPDATED | OLD BUILDS MADE AVAILABLE (IN 'BETAS' SECTION) |

FSR 3.1 ADDED | SHADER MODEL 6 IMPLEMENTED | DX12 IMPLEMENTED | NEW ICE SLIDE PHYSICS | IMPROVED WINTER DETAILS | PERFORMANCE & AI FINE TUNING | INTERACTION SYSTEM UPDATED | OLD BUILDS MADE AVAILABLE (IN 'BETAS' SECTION) |

Source

Steam News / 22 August 2024

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