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Full We Got Compagnie! update
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What changed
- Performance
- Gameplay
- Server
We Got Compagnie! changes
MTM: "Hahah! I knew you had it in you! All the contestants for the Soleuhin Festival are said to have that special musical spark that separates them from the rest, and you, my friend, are no flicker of light!~ But hey, all sparks still need that fuel to light up their stage performance... Come over here and lemme provide some advice to make each of your next performances better than the last!"
Welcome!~
Not much time has passed since our last playtest session back in July 4th, but hey, Steam Rhythm Fest is here, and with it we hope even more players will be able to check out our game!
Here's how it works:
Starting August 19th, at 10am through August 26th, we'll be granting access once more to ALL players that have signed up for playtesting! Again, we HIGHLY ENCOURAGE any and all playtesters to share footage of our game!!
The playtest also has its own dedicated Steam Community Hub to direct feedback from each playtest to our dev team, and also contains the main patch notes of what's been added/changed in the current build within the announcements page of the Playtest Community Hub.
We'll also add a playtest feedback form within the Rhythm Fest Announcement linked to the Steam Playtest Page once the fest starts.
About Steam Rhythm Fest
Considering that this should be a celebration of all things rhythm game related, we HIGHLY ENCOURAGE any and all playtesters to share footage of our game!! If you want to stream our game, consider broadcasting it on Steam during this time to have yourself featured on our Steam page!
Discord
We also now have an Official Discord Community Server! So please join that as well:
Whether or not you're seeing our game for the first time, I just want to say thank you for checking us out so early in development! We have some great plans for this game, and we hope you have fun being with us on this journey!
Welcome to the Compagnie!
–J.P.
Source
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