Full notes
Full We Escaped a Twisted Game update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Balance
We Escaped a Twisted Game changes
Player Not Rendering Bug In very rare cases, other player objects were not rendered upon respawn. We were unable to reproduce this bug, but we implemented several code improvements that should hopefully resolve the issue.
Into The Depths Part 2:
Increased barrel spawn times to give players more time to switch between lanes.
Part 4:
When Stacy hits a box, it now becomes visible for a short duration.
Added a small upward force to give players a brief window to return to the platform.
General
Added more color descriptions where they were missing.
Source
Changelog.gg summarizes and formats this update. How we read updates.
