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Steam News26 October 20258mo ago

Patch Notes V.1.0.4.1

Hello Escapers! In the new patch, we have done some puzzle balancing and fixed a few bugs.

Full notes

Full We Escaped a Twisted Game update

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Repeated intro

Hello Escapers!

What changed

3 fixes2 additions6 changes0 removals
  • Fixes
  • Gameplay
  • Events
  • Balance
fixedIn the new patch, we have done some puzzle balancing and fixed a few bugs.
addedAdded a fixed idle time, making it easier for players to identify his pattern.
changedIncreased the number of rooms the butcher can move between when guarding a cross, making him less likely to bounce between two rooms.
fixedFixed a bug that could cause the player to get stuck with the red key in certain scenarios.
changedPart 2 Part 2 has been a little too forgiving, so we've made small changes to make it more of a challenge.
changedDecreased the time slightly to spawn barrels, giving players more time to swap between lanes.

We Escaped a Twisted Game changes

fixedIn the new patch, we have done some puzzle balancing and fixed a few bugs.
addedAdded a fixed idle time, making it easier for players to identify his pattern.
changedIncreased the number of rooms the butcher can move between when guarding a cross, making him less likely to bounce between two rooms.
fixedFixed a bug that could cause the player to get stuck with the red key in certain scenarios.
changedPart 2 Part 2 has been a little too forgiving, so we've made small changes to make it more of a challenge.

In the new patch, we have done some puzzle balancing and fixed a few bugs.

The Puppet Show

The butcher has been a little too unpredictable; therefore, we've made some changes:

  • Added a fixed idle time, making it easier for players to identify his pattern.

  • Increased the number of rooms the butcher can move between when guarding a cross, making him less likely to bounce between two rooms.

The Labyrinth

  • Fixed a bug that could cause the player to get stuck with the red key in certain scenarios.

Into The Depths

Part 2 Part 2 has been a little too forgiving, so we've made small changes to make it more of a challenge.

  • Decreased the time slightly to spawn barrels, giving players more time to swap between lanes.

  • Increased the probability of spawning four barrels, forcing players to switch lanes more often.

  • Moved the safe space closer to the exit, making it more strategic to use.

Part 3

  • The boxes at the start are now turned on by default, giving players a chance to find a strategy before beginning the run.

Part 4

  • Added a checkpoint for Stacy in the middle.

The Finale

  • Fixed a bug that caused a player with head bob turned off not to be visible in the scenario where no one made it out alive.

Best regards, The Deluded Games Team

Source

Steam News / 26 October 2025

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