Full notes
Full We Build Below update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Balance
We Build Below changes
The wait is almost over, We Build Below Open Beta goes live tomorrow night and runs from July 31st to August 16th!
Built over the last 2 years, this is the first time anyone outside our small circle gets to dig in, build up your factory, optimize your belts and find out the hard way why you should never underestimate the parasites.
Even though we already took out a lot of nasty bugs. Expect more bugs. Expect your carefully planned factory to sometimes fall apart in ways you didn’t think were possible. That’s the beta experience and we need your feedback and bug reports to make the full game as good as it can be.
What to do during the beta:
Play a few runs and tell us what worked, what didn’t and what made you rage-quit (the good kind)
Report bugs and balance issues
Share your best (or worst) runs with us
There are bug and feedback buttons within the pause screen so you can immediately share your experience. This automatically sends your player log, for us to inspect. All footage you make, we would love to see in our community Discord!
See you at Gamescom too!
If Cologne is on your route this year, come find us on the Indie Arena floor at Gamescom. We’ll be there showing off We Build Below in person and would love to meet the people playing it.
Thank you for following along on this journey so far. This beta is a huge step for a two-person studio and we’re incredibly excited (and a little nervous) to finally hand it over to you.
Source
Changelog.gg summarizes and formats this update. How we read updates.
