HomeGamesUpdatesPricingMethodology
Steam News31 March 20242y ago

Patch 1.5.2

Big thank you to everyone who is providing bug reports - I'm trying to fix these as soon as I possibly can! The patch today brings a few changes.

Full notes

Full We Are Not Alone update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions1 change3 removals
  • Gameplay
  • Store
  • Events
  • Fixes
removedThe patch today brings a few changes. The most notable being that the HARD MODE achievement should no longer accidentally pop when playing in Normal and using the hotspot flash (sorry - it just got harder!)
fixedFixed issue where store room encounter could break with a save/load.
removedHard mode achievement no longer triggers on wrong circumstances.
fixedFixed double "scream" event in a later room.
addedCrouching during a specific cutscene would cause you to walk slowly after - added fix.
addedMissing highlights in later section of the game have been added.

Big thank you to everyone who is providing bug reports - I'm trying to fix these as soon as I possibly can!

The patch today brings a few changes. The most notable being that the HARD MODE achievement should no longer accidentally pop when playing in Normal and using the hotspot flash (sorry - it just got harder!)

I'll try avoid spoilers as best I can here. If you encountered ... you'll know what it means.

Notes:

  • Fixed issue where store room encounter could break with a save/load.

  • Hard mode achievement no longer triggers on wrong circumstances.

  • Could avoid decontamination sequence.

  • Fixed double "scream" event in a later room.

  • Game now saves after a lengthy scene, meaning if something goes wrong you'll be OK

  • Crouching during a specific cutscene would cause you to walk slowly after - added fix.

  • Missing highlights in later section of the game have been added.

  • Can no longer repeatedly trigger an end game event (it looked awkward!)

  • Various hotspots have had their names updated

  • Bunch of spelling issues fixed.

  • A few instances of dialogue happening at the wrong times has been fixed.

  • Fixed issue in dorm, where picking up camera could cause something awkward to happen.

  • Added text in incase you solve a puzzle early, rather than Riley refusing to take an item.

Once again a big thank you to everyone, for your patience, and for your support. I'm a solo dev and have tried and will keep trying my hardest to bring the quality YOU deserve. -Andrew

Source

Steam News / 31 March 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.