Full notes
Full We are Legion: Rome update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Performance
- Store
We are Legion: Rome changes
Ave Legionaries
In the last Devlog, we shared our Creation Process Videos. Today we continue with those videos. Those are mostly level design videos so You can check Battle Scenarios maps today!
Right now we are on the verge of a big milestone in game production. We will share it in the next Devlog.
No one would have participated in the Battle of Gergovia if a village had not been established there.
It will be a bloody battle for sure! Wait to the end and see how the Battle of Gergovia scenario looks like!
Are you ready for hostilities around the Vosges Mountains?
Are you ready to conquer Alesia?
Meanwhile, we are constantly working on improving our combat system, models, optimization, AI, and many other things that we will be sharing in Devlogs every three weeks. Feel free to chat with us about the game on our Discord Channel https://discord.gg/KZwTUYmXqv
Stay vigilant, Legionary! Ave Caesar! Yours "We are Legion: Rome" Titanite Games Team
Steam post image https://store.steampowered.com/app/1120790/We_are_Legion_Rome/
Source
Changelog.gg summarizes and formats this update. How we read updates.
