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Steam News7 May 20215y ago

Devlog #5 - Arena and Camp Work in Progress

Ave Legionaries! In the last Devlog, we were visiting Roman Camp. Today, we will share our idea for Arena design and camp work progress. We also answer some of the frequently asked questions.

In this update2

Full notes

Full We are Legion: Rome update

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What changed

0 fixes3 additions3 changes0 removals
  • Gameplay
  • Balance
  • Maps
  • Performance
  • UI and audio
addedAve Legionaries!We will add various decals to give a camp a character and a "people are living here" feeling. As we are part of Gaius Julius Caesar favourite X Legion, we believe their camp was the epitome of Discipline, and we are decorating our camp with this vision in mind.
addedAve Legionaries!Free Fight - fighting for the sole purpose of improving own skill in using weapons or trying new ones. It will be a 1vs1 fights only.
changedAve Legionaries!Tournament - in a tournament, we will be able to win an extra coin. We are still brainstorming about its balance. Most probably, we will make it a rare event that will happen every few Battle Scenarios. In Tournament mode, there will be 1vs1, 2vs2, 3vs3 and Last Man Standing modes fights.
changedQ&ABy design, Legion Camp is a place where Kassius can heal, equip, prepare and progress the story, and we want to keep it this way, leaving the fighting to Battle Scenarios. Don't worry. There will be defending the fortifications Battle Scenarios. We want to keep it separate from Camp Stage for various reasons. *** Another question was if fellow soldiers are talking to us when we are in camp, and the answer is Yes , and they are already doing it in its basic form. It's an important part of the immersion :) *** The last question-answer today is "will be there modding support in this game".
changedQ&AWe haven't planned it. At first, we want to make a good game for the release and prepare a game demo. If there will be modding support depends on many factors like game success and our publisher decisions. It would be awesome to reach this point where it would be possible :) *** If you have any questions, feel free to post them in the comments or join our Discord Server for a quicker response. *** Meanwhile, we are constantly working on improving our combat system, models, optimization, AI, and many other things that we will be sharing in Devlogs every three weeks.
addedQ&AStay vigilant Legionary! Ave Caesar! Yours "We are Legion: Rome" Titanite Games Team PS. Have You seen this cool Gaul Warrior concept art below "Add to Wishlist button" below? :) Steam post image https://store.steampowered.com/app/1120790/We_are_Legion_Rome/

We are Legion: Rome changes

addedWe will add various decals to give a camp a character and a "people are living here" feeling. As we are part of Gaius Julius Caesar favourite X Legion, we believe their camp was the epitome of Discipline, and we are decorating our camp with this vision in mind.
addedFree Fight - fighting for the sole purpose of improving own skill in using weapons or trying new ones. It will be a 1vs1 fights only.
changedTournament - in a tournament, we will be able to win an extra coin. We are still brainstorming about its balance. Most probably, we will make it a rare event that will happen every few Battle Scenarios. In Tournament mode, there will be 1vs1, 2vs2, 3vs3 and Last Man Standing modes fights.
changedBy design, Legion Camp is a place where Kassius can heal, equip, prepare and progress the story, and we want to keep it this way, leaving the fighting to Battle Scenarios. Don't worry. There will be defending the fortifications Battle Scenarios. We want to keep it separate from Camp Stage for various reasons. *** Another question was if fellow soldiers are talking to us when we are in camp, and the answer is Yes , and they are already doing it in its basic form. It's an important part of the immersion :) *** The last question-answer today is "will be there modding support in this game".
changedWe haven't planned it. At first, we want to make a good game for the release and prepare a game demo. If there will be modding support depends on many factors like game success and our publisher decisions. It would be awesome to reach this point where it would be possible :) *** If you have any questions, feel free to post them in the comments or join our Discord Server for a quicker response. *** Meanwhile, we are constantly working on improving our combat system, models, optimization, AI, and many other things that we will be sharing in Devlogs every three weeks.

Ave Legionaries!

In the last Devlog, we were visiting Roman Camp. Today, we will share our idea for Arena design and camp work progress. We also answer some of the frequently asked questions.

Currently, we have a functional camp with textures still to be applied. Most of the NPC functionalities are working well too. There are many tests and trials ahead of us to find the perfect mood and atmosphere of the camp. What do You think? Should it be grim and dirty, or maybe "Glory of The Rome" approach?

How Jupiter see his brave warriors now.

Camp models overview

We will add various decals to give a camp a character and a "people are living here" feeling. As we are part of Gaius Julius Caesar favourite X Legion, we believe their camp was the epitome of Discipline, and we are decorating our camp with this vision in mind.

a campfire, a meeting place and probably the most joyful place in the camp.

In parallel, we are preparing The Arena. The main purpose of this place is to allow Players to hone their skill in fighting in a controlled environment. It will have two modes.

  • Free Fight - fighting for the sole purpose of improving own skill in using weapons or trying new ones. It will be a 1vs1 fights only.

  • Tournament - in a tournament, we will be able to win an extra coin. We are still brainstorming about its balance. Most probably, we will make it a rare event that will happen every few Battle Scenarios.

    In Tournament mode, there will be 1vs1, 2vs2, 3vs3 and Last Man Standing modes fights.

Q&A

We have received several questions if there will be Camp Defence situations and the answer is No.

By design, Legion Camp is a place where Kassius can heal, equip, prepare and progress the story, and we want to keep it this way, leaving the fighting to Battle Scenarios. Don't worry. There will be defending the fortifications Battle Scenarios. We want to keep it separate from Camp Stage for various reasons. *** Another question was if fellow soldiers are talking to us when we are in camp, and the answer is Yes, and they are already doing it in its basic form. It's an important part of the immersion :) *** The last question-answer today is "will be there modding support in this game".

We haven't planned it. At first, we want to make a good game for the release and prepare a game demo. If there will be modding support depends on many factors like game success and our publisher decisions. It would be awesome to reach this point where it would be possible :) *** If you have any questions, feel free to post them in the comments or join our Discord Server for a quicker response. *** Meanwhile, we are constantly working on improving our combat system, models, optimization, AI, and many other things that we will be sharing in Devlogs every three weeks.

Stay vigilant Legionary! Ave Caesar! Yours "We are Legion: Rome" Titanite Games Team PS. Have You seen this cool Gaul Warrior concept art below "Add to Wishlist button" below? :) Steam post image https://store.steampowered.com/app/1120790/We_are_Legion_Rome/

High Tier Gaul Warrior, good luck with this one.

Source

Steam News / 7 May 2021

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