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- We Are Gladiators
Fortnightly Update #4: New Enemies, Items, and ‘Quality Of Life’ Features.
Greetings Gladiators! Two weeks ago, the team completed all the tasks, features and requirements we planned out for ourselves for version 7 of the game. With the completion of this milestone, we decided to reflect upon…
Store16 changesFixGameplay - We Are Gladiators
Fortnightly Update #3: Mobile Ready, Optimization and DevOps
Greetings Gladiators! This update ought to be a short one! During the last 2 weeks, we shifted our focus from adding new content to polishing up what we have, preparing the game for mobile, and developing our workflow t…
Announcement4 changesFixWorkshop - We Are Gladiators
Fortnightly Update #2: Enemy Improvements
Happy Halloween Gladiators! Over the last two weeks, we focused heavily on improving the enemy characters and their AI. Imperial enemies received a massive overhaul in their attributes, equipment and tactics, and will n…
Store8 changesFixGameplay - We Are Gladiators
Our First Fortnightly Update
Greeting Gladiators, Two weeks ago, we publicly released the demo for We Are Gladiators on Steam, and the response has been nothing short of phenomenal. We want to extend our heartfelt gratitude to each and every one of…
Security23 changes1 numericFix


