Full notes
Full Wayward Terran Frontier: Zero Falls update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
- Fixes
turrets now remember how much ammo was in them when they are saved and loaded from a save or stored in a packed ship
fixed the tooltip for ammo boxes which nobody even uses so who cares? Well they are fixed now, so that's nice.
made mod loading more durable so as to prevent the client crashing when attempting to load a mod that is missing files
on loading a save game, missing factions which failed to save due to a crash will attempt to re-add themselves to the world
identified and fixed a threading issue that could allow the database thread to try and access faction info (for saving) while that data was being modified potentially resulting in data corruption.
fixed storage nook rotation mirroring
not sure the exact situation that is causing monsters to sometimes be invisible, but I cleaned up their artwork code a lot to get rid of a lot of unknown edge cases that MIGHT be causing that and hopefully they will stop being invisible
fixed a bug that was preventing killing monsters from granting experience
fixed a bug that was preventing crew members from getting experience from things in most cases
Source
Changelog.gg summarizes and formats this update. How we read updates.
