More than fighting Monster hunting is more than just fighting and killing dangerous monsters. Gathering clues and interviewing witnesses is a big part of solving cases.
Full notes
Full Wayward Shadows update
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What changed
0 fixes2 additions3 changes0 removals
UI and audio
Gameplay
changedMore than fightingYour most important tool for solving a case is your journal. This is where you keep all the clues and information for the monsters that you found. Check out the work-in-progress screenshot of the hunter journal.
addedProcedurally generated mysteriesEach case you solve in Wayward Shadows is different. Not only will you be hunting different monsters, but the way to identifying and finding a dangerous monster requires a lot of detective work. Not wo cases are the same and each time you enter a new town to help out the people there, a new case is being generated with different challenges, clues and storylines. Even after hours and hours of fighting evil, each case will feel new and fresh.
addedFinding cluesNew clues can be obtained by talking to witnesses and convincing them to share information with you. Once you meet a new character in the game you have the option to talk to them and get them to tell you more.
changedFinding cluesCheck out the work-in-progress screenshot of the dialog interface above. Here the hunters just found an important witness hanging out a the local bar. The bottom of the location window shows a list of 'Location Action' buttons which allow you to interact with locations and people. What actions are available depends on the location, the people there, your hunting team and a lot of different things.
changedFinding cluesWe are still working on the character conversations and interactions and hopefully have a bit more to show soon! There are a couple of pretty cool skill-check based mechanics that we can't wait to show. Stay tuned!
Wayward Shadows changes
changedYour most important tool for solving a case is your journal. This is where you keep all the clues and information for the monsters that you found. Check out the work-in-progress screenshot of the hunter journal.
addedEach case you solve in Wayward Shadows is different. Not only will you be hunting different monsters, but the way to identifying and finding a dangerous monster requires a lot of detective work. Not wo cases are the same and each time you enter a new town to help out the people there, a new case is being generated with different challenges, clues and storylines. Even after hours and hours of fighting evil, each case will feel new and fresh.
addedNew clues can be obtained by talking to witnesses and convincing them to share information with you. Once you meet a new character in the game you have the option to talk to them and get them to tell you more.
changedCheck out the work-in-progress screenshot of the dialog interface above. Here the hunters just found an important witness hanging out a the local bar. The bottom of the location window shows a list of 'Location Action' buttons which allow you to interact with locations and people. What actions are available depends on the location, the people there, your hunting team and a lot of different things.
changedWe are still working on the character conversations and interactions and hopefully have a bit more to show soon! There are a couple of pretty cool skill-check based mechanics that we can't wait to show. Stay tuned!
More than fighting
Monster hunting is more than just fighting and killing dangerous monsters. Gathering clues and interviewing witnesses is a big part of solving cases. Knowing what monster you face in battle and what strengths and weaknesses it has is going to be vital for your survival. While the turn-based battles in Wayward shadows are a lot of fun, the cases leading up to them are quite important too. You don't want to be unprepared and bring a wooden stake to a Werewolf fight!
Your most important tool for solving a case is your journal. This is where you keep all the clues and information for the monsters that you found. Check out the work-in-progress screenshot of the hunter journal.
Procedurally generated mysteries
Each case you solve in Wayward Shadows is different. Not only will you be hunting different monsters, but the way to identifying and finding a dangerous monster requires a lot of detective work. Not wo cases are the same and each time you enter a new town to help out the people there, a new case is being generated with different challenges, clues and storylines. Even after hours and hours of fighting evil, each case will feel new and fresh.
Finding clues
New clues can be obtained by talking to witnesses and convincing them to share information with you. Once you meet a new character in the game you have the option to talk to them and get them to tell you more.
Check out the work-in-progress screenshot of the dialog interface above. Here the hunters just found an important witness hanging out a the local bar. The bottom of the location window shows a list of 'Location Action' buttons which allow you to interact with locations and people. What actions are available depends on the location, the people there, your hunting team and a lot of different things.
We are still working on the character conversations and interactions and hopefully have a bit more to show soon! There are a couple of pretty cool skill-check based mechanics that we can't wait to show. Stay tuned!