In this update1
Full notes
Full Way of Rhea update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone! This is likely the last closed beta release, unless we find any major issues.
What changed
- Compatibility
- UI and audio
- Performance
- Gameplay
- Fixes
Way of Rhea changes
This release better mixes the audio, fixes a number of alternate solutions, greatly increases the difficulty of the last two crab + circuit puzzles, and more...
Full Release Notes
Increases difficulty of the last staff+circuit puzzle
Improves redundant sounding voice effects
Removes in game "view log" button (no longer necessary), and mitigates related crash
Tutorializes the fact that you can leave a level if you're stuck without losing progress
Better tutorializes undo/redo/reset if not used
Fixes annoying alternate solution for difficult crab puzzle
Adds zones above some large professor puzzles where camera zooms out to reveal the entire area
Fixed bug that affected the mouse cursor when the game is in the background on some setups
Improved usability of the secret area, especially on Steam Deck. Added a m*****p, increased spacing, and zoomed in slightly.
Made it clearer how to close the console
Hides the fastforward icon when the save icon is present
Improves audio mix, including turning down the select and elevator and Snow Crab voice sounds
Fixed gate skill icons vanishing near edge of screen
Improved visual cues in last puzzle in the game
Fixed alternate solution in end game puzzle
Fixed stars in the skybox looking repetitive when too far from origin
Fixed an end game puzzle that had an extra orb leading to a slightly less interesting than intended solution
Greatly increased difficulty of the last two crab + circuit puzzles in the end game
Fixed red herring where it looked like the crab could enter an area that was not relevant
Made navigable areas clearer in an end game puzzle
Discovered that there is *not* a bug where the interact doublet triggers--my keyboard is just broken (:
Improves fiddlyness on some of the ice puzzles
Stops showing speed icons over cut scenes they don't affect
Fixed a bug where under very specific setups, gates could press orbs through the floor
Fixed an area where scenery was slightly blocking a puzzle element
The UI showing the current song now stays around for a second after you start moving so you have time to read it
Removes unnecessary logs
Gives remaining untitled songs names
Fixed toggle UI button not hiding dialogue controls
Fixed alt solution to a puzzle in the last level
Improved calculation of per-level completion percents, fixed bug where they'd be slightly off on some ice levels
Adds UI explaining the various video options, and making clear what the recommended settings for most players are
Fixed bug where saves from older versions of the game would load into the wrong checkpoint at launch
Cheers, Mason
Source
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