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Steam News19 April 20206y ago

WAXWORKS 0.35.0 UPDATE

This update is huge. We are bringing some improvements and new level! -Enemy spawners -Simplified character interactions -Improved melee animations -New and improved enemy logic and behavior -New Damage collision mechan

Full notes

Full Waxworks: Curse of the Ancestors update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions0 changes0 removals
  • Gameplay
  • UI and audio
addedThis update is huge. We are bringing some improvements and new level!
addedEnemy spawners -Simplified character interactions -Improved melee animations -New and improved enemy logic and behavior -New Damage collision mechanic -New Resource system for characters -New Hero voice over -Gameplay effects system -Several Damage types -Several Damage Resistances -Improved dialogue mechanic -Floating damage visualization -More complex objective system -Highlight mechanic for objectives -Improved game state and user interface transitions -More user settings (mouse control, subtitles..) -Improved map to map transition framework -Simplified loading screens and Zombies!!

Waxworks: Curse of the Ancestors changes

addedThis update is huge. We are bringing some improvements and new level!
addedEnemy spawners -Simplified character interactions -Improved melee animations -New and improved enemy logic and behavior -New Damage collision mechanic -New Resource system for characters -New Hero voice over -Gameplay effects system -Several Damage types -Several Damage Resistances -Improved dialogue mechanic -Floating damage visualization -More complex objective system -Highlight mechanic for objectives -Improved game state and user interface transitions -More user settings (mouse control, subtitles..) -Improved map to map transition framework -Simplified loading screens and Zombies!!

This update is huge. We are bringing some improvements and new level!

-Enemy spawners -Simplified character interactions -Improved melee animations -New and improved enemy logic and behavior -New Damage collision mechanic -New Resource system for characters -New Hero voice over -Gameplay effects system -Several Damage types -Several Damage Resistances -Improved dialogue mechanic -Floating damage visualization -More complex objective system -Highlight mechanic for objectives -Improved game state and user interface transitions -More user settings (mouse control, subtitles..) -Improved map to map transition framework -Simplified loading screens and Zombies!!

Source

Steam News / 19 April 2020

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