In this update1
Full notes
Full Waves 2: Notorious update
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What changed
- Fixes
- Gameplay
- Balance
Waves 2: Notorious changes
The fifth Primary Weapon is here and with it comes some balance changes to the Super Beam Laser as well as a bug fix for the Teleport.
Primary Weapons
Gauss Rifle The Gauss Rifle is a heavy weapon that accelerates solid slugs to high speed which will pass through small enemies and explode when they hit large enemies or walls. It takes a moment to spin-up to full speed and reduces your speed slightly while firing.
Damage: 200 / 300 / 380 / 440 / 480 / 600
Splash Damage: 100 / 150 / 190 / 220 / 240 / 300
Explosion Radius: 90
Rate of Fire: 0.125 (max)
Shots Fired: 1
Burst Attacks
Super Beam Laser It's single target DPS was way too high for it's adrenaline cost.
Adrenaline Cost: 180/s
Damage Per Second: 12k / 18k / 22.8k / 26.4k / 28.8k / 36k
Utility Items
Teleport
Fixed Teleport not triggering when you have exactly 200 Energy.
Source
Changelog.gg summarizes and formats this update. How we read updates.
