Full notes
Full Waves 2: Notorious update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Gameplay
- Fixes
Waves 2: Notorious changes
It's only 2 days since Waves² went into Early Access and I'm hopeful that the performance problems some of you experienced at launch will now be a thing of the past. Alpha 1.1 introduced more graphics scaling options in the settings menu and now Alpha1.2 has some significant performance optimizations that (on my aging GTX560 Ti) should result in a significant boost to your framerate. If you're still getting performance problems please stop by the Technical Issues forums and post your machine specs and as much detail as you can about them. Alpha 1.2 Patch Notes - 18-12-2015 Optimization:
Performance should be much better in game.
UI:
If you are using a gamepad and not firing the aim cone will no longer be visible.
Changed font on News screen to fit more in :)
Alpha 1.1 Patch Notes - 17-12-2015 Bugs Fixed:
Crash when pressing Back on Controller at Main Menu.
Settings not being saved or applied on engine start.
Combo not increasing from kills resulting from enemy explosions.
Game starts up in VR mode when Oculus Rift is connected.
Voice Picker on Audio Settings always set to Jervis.
Trigger & Cube Explosion effects now match the size of the explosion.
UI:
Added graphics scaling options to Video settings.
Added Game options to disable Camera Shake and Glitch Effects.
Source
Changelog.gg summarizes and formats this update. How we read updates.
