In this update15
Full notes
Full Waven update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Store
- Events
- Balance
- Fixes
Waven changes
1. WHAT'S NEW
You can now activate gift codes directly in the game via the "ACCOUNT" section of your Settings.
Text and voice languages can now be set separately.
You can do this from the Settings menu.
In the customization interface and Shop, Hero and Companion skins now show a preview of their animations.
2. GENERAL
Achievements have been reorganized in the Logbook.
The portraits of other group members have frames that match the color code for the group channel.
3. CHARACTERS
3.1. IOP
3.1.1. Flamboyant Kasai
Kasai Overload
The description has been fixed and is now:
When you cast an elemental spell that costs 4 ACTION POINTS or more on an opponent: […].
4. PVE
4.1. QUESTS
Brakmar
Lava Heist
The number of SLAGS summoned has been changed from 2 to 1.
5. ERGONOMICS
Necroworld
Items that you can interact with now have a visual effect.
6. SYSTEM
Portal Tickets that have not been collected are converted into Wakfu Fragments at the end of the current season.
6. BUG FIXES
6.1. CHARACTERS
Piven Targeting
The effect is correctly taken into account on Saka Patataur.
6.2. COMPANIONS
Adamai
Adamai's Breath no longer does damage to allies.
Khan Karkass
When he gives a bonus Movement Point, it correctly disappears when Khan Karkass is removed from the field.
6.3. PVE
Dungeon – Pig / Vampyre / Crackler
Certain fights in the Pig, Vampyre and Crackler dungeons now impose 5 monsters, like in the other dungeons.
Spell – (Taur) Middle of the Arena
The spell correctly triggers an adjacent Taur's attack when the conditions are met.
Monster – Steel Snout
In co-op, the monster no longer improperly generates excess Bushi auras.
Family – Chafer
The Chafer family spells conditional on a clan no longer appear in fights where the clan in question is not present.
Family – Crackler
Crystalrock Clan Cracklers now show the right clan name in their descriptions.
Zone – Necroworld: Fire Zone (Boss Room 1)
The puddles of lava appear correctly on the monster team.
6.4. QUESTS
Quest – A Tall Order
The "Serve 3 different dishes in a single turn" achievement now validates properly.
Quest – The Two Brothers and the Sea
The Lure spell now increments the push distance correctly on each use.
Monster Island – Tofu
The "Defeat 25 Supercharged Tofus having gone through a character in the same turn" achievement now validates properly.
Dungeon – Pig
The "Mysterious Gas" modifier makes Oxygen Bubbles appear correctly in the allied team.
Dungeon – Vampyre
The "Win a fight, finishing off the Vampyre Baroness first" achievement has been fixed.
Daily Quest – Preventive Cleaning
Fleeflees correctly appear on the cells in the corners of the field.
Story Mode – Book II, Chapter 4
The Arachnees attack the mechanisms correctly.
The description of certain combat effects have been made more specific.
It is no longer possible to go through the decor in the puzzle room.
The numbers in the puzzle room have been fixed.
Story Mode – Book II, Chapter 10
Failing during an infiltration phase no longer forces you to start over from the first fight in the quest; instead, you can start over from the fight that was lost.
Story Mode – Book II, Chapter 11
A checkpoint has been added before the final fight in the chapter.
In the event of defeat, you can try this fight again directly without having to start the entire quest over.
Story Mode – Book II, Chapter 13
Breaches trigger their effects properly at the end of the turn.
Story Mode – Book II, Chapter 14
Several checkpoints have been added before some of the fights in the chapter.
Dungeon – Chafer – Shiv Clan
The Slick Skulls summoned by a sacrifice from the End of the Dance spell are no longer invisible.
Quest – Household Help
The "Complete Chapter X in Gold" achievement validates properly.
Quest – Fishing for Snapper
The "Defeat a Snapper that has 9 Movement Points" achievement validates properly.
6.5. USABILITY
The dialogs of Rascaflip Pirates from monster islands can no longer overlap, so only the sound from the most recent dialog is played.
6.6. MISCELLANEOUS
It is no longer possible to remain stuck in the spell upgrade tutorial if the player has several builds saved.
A rare bug while loading the account has been fixed.
An interaction between trap arrays and the death of monsters that could cause a trap to improperly appear has been fixed.
An issue that could cause game sounds to not be silenced properly when switching between the customization and deck editor interfaces has been fixed.
The guild interface closes correctly for players excluded from the guild.
Certain Flamboyant Kasai emotes are indeed attributed to the hero.
It is no longer possible to block the customization interface when double-clicking on a category.
The Guild Island can no longer be run through by players' boats on the world map.
The "Buy" button is no longer displayed incorrectly two times in the Guild Island skin selection interface.
A rare issue preventing a fight from being started has been fixed.
A bug preventing deckbuilding elements from being improved when a mouse or stylus is in use on mobile has been fixed.
7. KNOWN BUGS
The "Generate 30 Reserve ACTION POINTS" season goal actually requires you to generate at least 1 Reserve Action Point 30 times.
Source
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