HomeGamesUpdatesPricingMethodology
Steam News25 February 20179y ago

Friday Update - Patch 0.78: Battle Tower!

Lot's of fun additions this Friday before the gang is off to GDC. - Replaced arcade mode with the Battle Tower. Access the tower from the home base. In the battle tower you fight 10 waves of enemies on each floor.

Full notes

Full Wave Magic VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Balance
addedLot's of fun additions this Friday before the gang is off to GDC. - Replaced arcade mode with the Battle Tower. Access the tower from the home base. In the battle tower you fight 10 waves of enemies on each floor. After completing the battle you can advance to the next floor. Chests have a chance to spawn each time you go up a level and the battles get much harder. - Added more elemental enemies: In difficult battles elemental enemies will spawn. Use the element that is strong against the enemy's type to deal double damage. - Added frost bolt spell. Frost bolt behaves like a homing spell and slows the target on impact. It deals water damage and a bit less damage than fireball. - Added item descriptions to the inventory screen. - Changed flamethrower to deplete as you use it and recharge while not in use. - Light balls no longer restore health. - Minor bug fixes.

Lot's of fun additions this Friday before the gang is off to GDC. - Replaced arcade mode with the Battle Tower. Access the tower from the home base. In the battle tower you fight 10 waves of enemies on each floor. After completing the battle you can advance to the next floor. Chests have a chance to spawn each time you go up a level and the battles get much harder. - Added more elemental enemies: In difficult battles elemental enemies will spawn. Use the element that is strong against the enemy's type to deal double damage. - Added frost bolt spell. Frost bolt behaves like a homing spell and slows the target on impact. It deals water damage and a bit less damage than fireball. - Added item descriptions to the inventory screen. - Changed flamethrower to deplete as you use it and recharge while not in use. - Light balls no longer restore health. - Minor bug fixes.

Source

Steam News / 25 February 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.