Full notes
Full Watching Paint Dry: Too update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Watching Paint Dry: Too changes
The previous best strategy was to stand still and shoot blind, that is changed now. The enemies are slightly harder but headshots are now a thing!
Changes:
New reload upgrade
Semi random pathing for enemies (current structure buffs the shot extension upgrade ["Bryce at full price"])
Tighter shots from enemies, 10% variability down to 4, to offset the new difference
More accurate shots from enemies, pitch and yaw readjusted
Planned Upcoming Content:
New helmets to show differences in enemy types easier
Final boss for OIAM
Achievements for OIAM
Secret boss for OIAM
Level 1 of the campaign
Source
Changelog.gg summarizes and formats this update. How we read updates.
