In this update2
Full notes
Full Wasteland Remastered update
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What changed
- Compatibility
- UI and audio
- Fixes
- Gameplay
- Events
- Maps
Wasteland Remastered changes
Wasteland Remastered's third content update (v1.18) is now live, and includes the improvements and fixes from our previous Beta builds. We will continue to track known issues and upcoming patch plans in the Wasteland Remastered General Discussion forum.
IMPROVEMENTS
REORDER INVENTORY AND SKILLS
Items can be sorted by: equipped, alphabetical, and inverse alphabetical
Skills can be sorted by: level, inverse level, alphabetical, and inverse alphabetical
You can click on (or select with d-pad and A-button) or select by number to construct your own order, then fill with the remaining items keeping their existing order
Mouse wheel will change the page of the right hand window
MULTIPLE ITEM TRADE
On the items tab of a character select the new "Trade" button (help is now removed from "items" tab) you will be able to select whom you want to trade to; and what items, with it showing you how many slots are available at the recipient
All the trading functionality (like NPCs refusing) should still occur with this system
BUG FIXES
Fix for disbanded party not healing
Fix for missing translation on player ranks
Fix for the skills text alignment (so that if a skill goes to level 10; the skill names are formatted correctly)
Made the lock-out on the right trigger only check the right trigger release before disabling the lock-out
Fix for buttons changing from a key to button after one frame when using controller
Added window clear if ESC pressed while selecting shot type (Single, Semi, Auto)
Fix for radiation armor not working if in slot 1 of the inventory
Set up Yes/No selections to only accept 1, 2, Y, N, ESC
"Use these combat options?" now only accepts Yes/No
Fix for combat content getting pushed to the bottom right window incorrectly
Fix for character name not being displayed at end-of-game special level up
Fix for the last page of the character’s items while in a shop not updating, if you sell all items on that page
Temple of the Mushroom Cloud: Fix for issue where the main entrance doors to the mushroom temple would not visually close after opening them with the passwords, but then blowing up the security camera (Discord report)
Temple of the Mushroom Cloud: fixes for explosion offsets on some doors
- Scott's Baradded conversation tag to a couple more lines of the Riddler's (Scott's Bar) conversation to fix missing or incorrect cameos in conversations
Now only plays the "end of combat" sting if you were in a combat (not just doing an encounter round when not in combat to reload, etc)
Needles Police Station: linked up missing events for one door in the police station to fix a door that does not animate
Fix for numbers being usable during direction select instead of WASD / ESDF (or controller direction)
Added support for mouse wheel to all menus item and skill selections
Fixed multiple problems with map sizing
Pool and Divide now retain highlight position on menus
Removed pool and divide from the Buy/Sell select menu
Fix for random nameless cameos when forcing combat. Have replaced with current player to clean it up
UI: Fix for "$..." being displayed when Pool or Divide is used on the BUY/SELL selection
Fix to solve some invisible enemies
Fix for save game loading while in combat, so that the next combat you have after the load doesn’t have additional enemies
Fix for "press any key to continue" not fitting for non-English languages
Source
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