Full notes
Full Waste Runner: Critical Waste update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
Waste Runner: Critical Waste changes
This updated build introduces a stronger presentation with the new logo, capsules, and intro animation, along with important gameplay additions such as the Mission and Completion System, the Dialogue System, mouse-and-keyboard play mode, and a new scene layout designed to improve flow and overall clarity.
We’re currently gathering feedback on progression, controls, mission structure, and the overall player experience. If you’ve already played, thank you — your feedback is helping shape the next version of the game. If you haven’t yet, there’s still time to join the Playtest and tell us what works, what feels rough, and what should improve next.
As a thank you, players who join the Playtest and complete the feedback process will have the chance to receive one of 100 Steam reward keys.
Your feedback matters and directly helps improve Waste Runner. Play the latest build, submit your feedback, and be part of the next stage of development.
Play the Playtest now, share your feedback, and qualify for one of 100 Steam reward keys.
Source
Changelog.gg summarizes and formats this update. How we read updates.
