What changed
0 fixes2 additions2 changes0 removals
changedHi everyone! The beta process has gone really well so far and we've made a ton of refinements to the game over the last few weeks. Big thanks to all our beta testers! We're opening the beta to more people next week as we head into the final straight before release. There are too many individual changes to mention since the beta started, but the headlines include:
addedNew no-pressure Free Play game mode (to go with Classic Mode and Time Attack)
changedCompletely reworked and extended tutorials
addedAll in all we're really happy with the way things are going. The new set of beta testers next week will help us test the new user experience again after all these changes. As for release, our target is still "Summer", which is intentionally vague :) We could release the game right now - we don't have any more major changes left to make, but we do have a bit more polishing we want to do first. It's our first game, and even though it's small and fairly simple, we want it to be as good as we can make it. We'll most likely fix a hard date in the next month, and then focus on talking to anyone who will listen about it ahead of that date! Thanks again to our testers and everyone who has shown an interest in Washed Up!
Washed Up! changes
changedHi everyone! The beta process has gone really well so far and we've made a ton of refinements to the game over the last few weeks. Big thanks to all our beta testers! We're opening the beta to more people next week as we head into the final straight before release. There are too many individual changes to mention since the beta started, but the headlines include:
addedNew no-pressure Free Play game mode (to go with Classic Mode and Time Attack)
changedCompletely reworked and extended tutorials
addedAll in all we're really happy with the way things are going. The new set of beta testers next week will help us test the new user experience again after all these changes. As for release, our target is still "Summer", which is intentionally vague :) We could release the game right now - we don't have any more major changes left to make, but we do have a bit more polishing we want to do first. It's our first game, and even though it's small and fairly simple, we want it to be as good as we can make it. We'll most likely fix a hard date in the next month, and then focus on talking to anyone who will listen about it ahead of that date! Thanks again to our testers and everyone who has shown an interest in Washed Up!
Hi everyone! The beta process has gone really well so far and we've made a ton of refinements to the game over the last few weeks. Big thanks to all our beta testers! We're opening the beta to more people next week as we head into the final straight before release. There are too many individual changes to mention since the beta started, but the headlines include:
New no-pressure Free Play game mode (to go with Classic Mode and Time Attack)
Completely reworked and extended tutorials
Control system refinements to make everything feel better
Enhanced pollution effects and mechanics
All in all we're really happy with the way things are going. The new set of beta testers next week will help us test the new user experience again after all these changes. As for release, our target is still "Summer", which is intentionally vague :) We could release the game right now - we don't have any more major changes left to make, but we do have a bit more polishing we want to do first. It's our first game, and even though it's small and fairly simple, we want it to be as good as we can make it. We'll most likely fix a hard date in the next month, and then focus on talking to anyone who will listen about it ahead of that date! Thanks again to our testers and everyone who has shown an interest in Washed Up!