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Steam News31 August 20241y ago

UI Overhaul

Today you'll notice a new UI in Wartop. We've begun and overhaul to improve the flow, layout and also add a few more things in. We're starting with the main game UI that you see the most.

Full notes

Full Wartop update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition5 changes0 removals
  • UI and audio
  • Maps
  • Gameplay
addedToday you'll notice a new UI in Wartop. We've begun and overhaul to improve the flow, layout and also add a few more things in. We're starting with the main game UI that you see the most. The big long menu on the left is gone. Instead you will find a row of icons across the top of the screen. These drop you down into various categories where you can choose what you need. Currently we have these menus:
changedSpawning - models, terrain, accessories and choosing a map
changedTools - Includes things like locking the terrain, reseting the activation tool, choosing your player area, the location pinger.
changedSave/options - This includes loading and saving a game, saving out prefabs, and the options menu
changedThe left hand menu has been changed to a document icon, and this menu will hold any resources that are unique to the individual game. So things like rules, quick references, army builders, deployment zones, etc. can still be found there.
changedThis is just a start as we work our way through and improve the UI across the platform. As always, do stop by our discord and leave us some feedback. We listen to all suggestions and implement as many as we can.

Today you'll notice a new UI in Wartop. We've begun and overhaul to improve the flow, layout and also add a few more things in. We're starting with the main game UI that you see the most. The big long menu on the left is gone. Instead you will find a row of icons across the top of the screen. These drop you down into various categories where you can choose what you need. Currently we have these menus:

  • Spawning - models, terrain, accessories and choosing a map

  • Measuring - For single measurement and waypoint measuring

  • Tools - Includes things like locking the terrain, reseting the activation tool, choosing your player area, the location pinger.

  • Save/options - This includes loading and saving a game, saving out prefabs, and the options menu

The left hand menu has been changed to a document icon, and this menu will hold any resources that are unique to the individual game. So things like rules, quick references, army builders, deployment zones, etc. can still be found there.

This is just a start as we work our way through and improve the UI across the platform. As always, do stop by our discord and leave us some feedback. We listen to all suggestions and implement as many as we can.

Source

Steam News / 31 August 2024

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