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Steam News28 July 202611d ago

Patch #10

Completed Breakable objects now have a small chance to drop items. Improved an issue where dropped items could spawn outside room bounds. Fixed an issue where the player could become stuck after dying.

Full notes

Full Wartheon update

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What changed

2 fixes1 addition5 changes0 removals
  • Balance
  • Gameplay
  • Fixes
addedBreakable objects now have a small chance to drop items.
changedImproved an issue where dropped items could spawn outside room bounds.
fixedFixed an issue where the player could become stuck after dying.
fixedFixed an issue when equipping a sword in the off-hand slot while playing as Caelion.
changedReduced dagger weapons' base hit cooldown from 0.55 to 0.50 seconds.
changedIncreased dagger weapons' base magic damage from 0–0 to 1–2.
dagger weapons' base hit cooldown0.550.50secondsdagger weapons' base hit cooldown decreased, buffdagger weapons' base magic damage from 0–01dagger weapons' base magic damage from 0– increased, buffdagger weapons' base critical hit damage+50%+70%dagger weapons' base critical hit damage increased, buff

Wartheon changes

addedBreakable objects now have a small chance to drop items.
changedImproved an issue where dropped items could spawn outside room bounds.
fixedFixed an issue where the player could become stuck after dying.
fixedFixed an issue when equipping a sword in the off-hand slot while playing as Caelion.
changedReduced dagger weapons' base hit cooldown from 0.55 to 0.50 seconds.

Completed

  • Breakable objects now have a small chance to drop items.

  • Improved an issue where dropped items could spawn outside room bounds.

  • Fixed an issue where the player could become stuck after dying.

  • Fixed an issue when equipping a sword in the off-hand slot while playing as Caelion.

  • Reduced dagger weapons' base hit cooldown from 0.55 to 0.50 seconds.

  • Increased dagger weapons' base magic damage from 0–0 to 1–2.

  • Increased dagger weapons' base critical hit damage from +50% to +70%.

InProgress

  • Made some adjustments to Caelion's Seismic Slam becoming motionless during its animation. Still in progress.

On the List

  • Navigation can break enemy AI movement patterns.

Source

Steam News / 28 July 2026

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