Full notes
Full Wartheon update
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What changed
- Fixes
- Gameplay
- Balance
Wartheon changes
Fixed a Level 4 room bug.
Fixed the projectile low critical hit bug.
Increased Sylvarok's heal amount from 20 to 50.
Fixed a bug that allowed duplicate modifiers on the same weapon or item.
Fixed a passive item shard upgrade bug.
Reduced the dropped item's critical hit chance interval from 0.05–0.25 to 0.02–0.08.
Improved enemy health and damage scaling to more accurately match player level progression.
Reduced Karnag's Blood Eagle passive missing health damage multiplier from 0.2 to 0.05.
Source
Changelog.gg summarizes and formats this update. How we read updates.
