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Steam News23 October 20241y ago

Warsim 1.2.5 (Trap Door DLC + Terraton Nukes)

Hey guys, been a minute but I'm glad to be back with this one! Just recovering from a flu but I ain't letting that stop me put out some Warsim goodness!

In this update4

Full notes

Full Warsim: The Realm of Aslona update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey guys, been a minute but I'm glad to be back with this one! Just recovering from a flu but I ain't letting that stop me put out some Warsim goodness! As always big fucking love to you beautiful bastards dropping comments, reviews, hell even bug reports. I love that this game is always alive and kicking and I appreciate you all more than you probably know to be honest (although I do talk about it a lot), hope you guys enjoy it :)

What changed

1 fix3 additions2 changes0 removals
  • UI and audio
  • Gameplay
  • Fixes
changedTERRATON NUKES (6 features)Ever had a few billion sat around and wanted to nuke the inbred fire dwarves neighbouring your land... me either, but if that does sound like you NOW YOU CAN! Introducing TERRATON NUKES!
addedTERRATON NUKES (6 features)Added new terraton upgrade 'Terraton Catapult' (cost 1 terraton) * Added new option in the other buildings screen to visit your catapult * Added ability to load catapult with a terraton * Added ability to fire catapult at any living major faction * Added outcomes for survival of each of the 14 possible victim factions * Added outcomes for complete destruction of each of the 14 possible victim factions
addedTRAP DOOR DLC (11 features)Added new trap door upgrades option when you have installed a trap door * Added Water Pit trap door upgrade (and 15+ reactions) (500 gold to install) * Added Lava Pit trap door upgrade (and 15+ reactions) (3000 gold to install) * Added Meatgrinder trap door upgrade (and 15+ reactions) (1500 gold to install) * Added Spikepit trap door upgrade (and 15+ reactions) (550 gold to install) * Added Endless Hole trap door upgrade (and 15+ reactions) (2500 gold to install) * Added meatgrinder gives +1 gold per kill * Added meatgrinder gives extra gold for group kills * Added meatgrinder gives +5 gold for demon kill as it gives spiced meat * Added new sfx for trap door events * Added ability to remove trap door upgrades (100 gold)
changedBUGFIXES (7 bug fixes)As always, thank you bug reporters, I will continue stamping them out where I can!
fixedBUGFIXES (7 bug fixes)Fixed smallhaven failed recruitment text bug * Fixed militia leader text bug * Fixed boozetap upgrade colour bug * Fixed missing splitline in rat race code x6 * Fixed issue with dumblestaff in artifact hall text * Fixed nobility of independent kingdoms show minus years when asked how long they've ruled (credit Rogo) * Fixed beating slavers in lands beyond got loss screen (credit Kamisama1)
addedEVERYTHING ELSE (3 features)Added notification of unawoken corpses in other buildings tab when you're a necro * Added notification of unawoken corpses on main menu when you're a necro * Updated militia option to be clearer

Warsim: The Realm of Aslona changes

changedEver had a few billion sat around and wanted to nuke the inbred fire dwarves neighbouring your land... me either, but if that does sound like you NOW YOU CAN! Introducing TERRATON NUKES!
addedAdded new terraton upgrade 'Terraton Catapult' (cost 1 terraton) * Added new option in the other buildings screen to visit your catapult * Added ability to load catapult with a terraton * Added ability to fire catapult at any living major faction * Added outcomes for survival of each of the 14 possible victim factions * Added outcomes for complete destruction of each of the 14 possible victim factions
addedAdded new trap door upgrades option when you have installed a trap door * Added Water Pit trap door upgrade (and 15+ reactions) (500 gold to install) * Added Lava Pit trap door upgrade (and 15+ reactions) (3000 gold to install) * Added Meatgrinder trap door upgrade (and 15+ reactions) (1500 gold to install) * Added Spikepit trap door upgrade (and 15+ reactions) (550 gold to install) * Added Endless Hole trap door upgrade (and 15+ reactions) (2500 gold to install) * Added meatgrinder gives +1 gold per kill * Added meatgrinder gives extra gold for group kills * Added meatgrinder gives +5 gold for demon kill as it gives spiced meat * Added new sfx for trap door events * Added ability to remove trap door upgrades (100 gold)
changedAs always, thank you bug reporters, I will continue stamping them out where I can!
fixedFixed smallhaven failed recruitment text bug * Fixed militia leader text bug * Fixed boozetap upgrade colour bug * Fixed missing splitline in rat race code x6 * Fixed issue with dumblestaff in artifact hall text * Fixed nobility of independent kingdoms show minus years when asked how long they've ruled (credit Rogo) * Fixed beating slavers in lands beyond got loss screen (credit Kamisama1)

TERRATON NUKES (6 features)

Ever had a few billion sat around and wanted to nuke the inbred fire dwarves neighbouring your land... me either, but if that does sound like you NOW YOU CAN! Introducing TERRATON NUKES!

  • Added new terraton upgrade 'Terraton Catapult' (cost 1 terraton) * Added new option in the other buildings screen to visit your catapult * Added ability to load catapult with a terraton * Added ability to fire catapult at any living major faction * Added outcomes for survival of each of the 14 possible victim factions * Added outcomes for complete destruction of each of the 14 possible victim factions

TRAP DOOR DLC (11 features)

People have been asking for alternate trap door bottoms since 2017... Well now you can have all sorts of trap door types (meatgrinder is my fave)

  • Added new trap door upgrades option when you have installed a trap door * Added Water Pit trap door upgrade (and 15+ reactions) (500 gold to install) * Added Lava Pit trap door upgrade (and 15+ reactions) (3000 gold to install) * Added Meatgrinder trap door upgrade (and 15+ reactions) (1500 gold to install) * Added Spikepit trap door upgrade (and 15+ reactions) (550 gold to install) * Added Endless Hole trap door upgrade (and 15+ reactions) (2500 gold to install) * Added meatgrinder gives +1 gold per kill * Added meatgrinder gives extra gold for group kills * Added meatgrinder gives +5 gold for demon kill as it gives spiced meat * Added new sfx for trap door events * Added ability to remove trap door upgrades (100 gold)

BUGFIXES (7 bug fixes)

As always, thank you bug reporters, I will continue stamping them out where I can!

  • Fixed smallhaven failed recruitment text bug * Fixed militia leader text bug * Fixed boozetap upgrade colour bug * Fixed missing splitline in rat race code x6 * Fixed issue with dumblestaff in artifact hall text * Fixed nobility of independent kingdoms show minus years when asked how long they've ruled (credit Rogo) * Fixed beating slavers in lands beyond got loss screen (credit Kamisama1)

EVERYTHING ELSE (3 features)

  • Added notification of unawoken corpses in other buildings tab when you're a necro * Added notification of unawoken corpses on main menu when you're a necro * Updated militia option to be clearer

As always, the discord is where it's at so don't be a stranger, I check it often :) - https://discord.gg/YyFAkry98w

And if anyone wants a Warsim collector's edition we've still got a couple left at the moment over at Warsimstore.com

Thank you all very much

Huw <3

Source

Steam News / 23 October 2024

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