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Steam News30 April 20251y ago

Post Release Day 16 Update

Fixed issue with path finding sometimes not including tiles at the edge of a unit's movement. Fixed the default full-screen resolution setting when playing on a Steam Deck.

Full notes

Full Warside update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition1 change1 removal
  • Gameplay
  • Fixes
  • Compatibility
  • Balance
fixedFixed issue with path finding sometimes not including tiles at the edge of a unit's movement.
fixedFixed the default full-screen resolution setting when playing on a Steam Deck.
removedRemoved resolution options where the suggested options were larger than the device's physical screen.
fixedFixed issue when controller support would be lost after leaving a multiplayer game.
changedRebalanced the mission "Endgame" to make it (slightly) more of a challenge.
addedAdded shader caching for unit shaders. The Lavabird splash-screen will now need to be displayed for a few extra seconds to give enough time to compile the shaders. Loading or starting new missions should be quicker, especially on older hardware.

Warside changes

fixedFixed issue with path finding sometimes not including tiles at the edge of a unit's movement.
fixedFixed the default full-screen resolution setting when playing on a Steam Deck.
removedRemoved resolution options where the suggested options were larger than the device's physical screen.
fixedFixed issue when controller support would be lost after leaving a multiplayer game.
changedRebalanced the mission "Endgame" to make it (slightly) more of a challenge.
  • Fixed issue with path finding sometimes not including tiles at the edge of a unit's movement.

  • Fixed the default full-screen resolution setting when playing on a Steam Deck.

  • Removed resolution options where the suggested options were larger than the device's physical screen.

  • Fixed issue when controller support would be lost after leaving a multiplayer game.

  • Rebalanced the mission "Endgame" to make it (slightly) more of a challenge.

  • Added shader caching for unit shaders. The Lavabird splash-screen will now need to be displayed for a few extra seconds to give enough time to compile the shaders. Loading or starting new missions should be quicker, especially on older hardware.

Source

Steam News / 30 April 2025

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