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Steam News5 August 20214y ago

2.12.2 Game modifiers and challenges

2.12.1 this version brings more challenges, more options and hopefully more fun Modifiers - All 6 players can play in the same team against AI Players can setup some game properties for example - life/damage of creeps -

Full notes

Full Warriors Of Titus - F2P update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition2 changes0 removals
  • Balance
  • Gameplay
  • Events
changedPlayers can setup some game properties for example - life/damage of creeps - quantity/damage of cores ( ma favourite ) - respawn time - if is jungle active - You can setup starting level per player and more
addedWhen Modifiers are active - certain heroes can be used multiple times!!! ( Interceptor/whiskers/treasure hunter and more) - the final XP are reduced by 50% and there is a cap 5k per match - If the "Core quantity" is not default then the XP from collecting them doesn't count (as this could be exploited) - Up to 10 AI can be on each side
fixedChange log - Fixed floor collider in "Space port" - Fixed Azure's level 20 bonus not working - Azure doesn't gain hp regeneration from towers and Golem (if it is idle) - Azure's hp regeneration is now limited to max 50/100/150 ( based on the level) - Added option to disable haptics - Reduce the damage of Rail gun, but increased the ammo rechargins speed - AI is improved and little bit more agressive ( based on their dificulty they try to avoid Dragon Slave. In Eden if they reach a tower that can't be destroyed, they change lines
changedFor each combination there is a ranking board so you can play with your friends and try to beat the current best time, for now there is no XP reward if you are first since the boards are empty, but I will look into this

Warriors Of Titus - F2P changes

changedPlayers can setup some game properties for example - life/damage of creeps - quantity/damage of cores ( ma favourite ) - respawn time - if is jungle active - You can setup starting level per player and more
addedWhen Modifiers are active - certain heroes can be used multiple times!!! ( Interceptor/whiskers/treasure hunter and more) - the final XP are reduced by 50% and there is a cap 5k per match - If the "Core quantity" is not default then the XP from collecting them doesn't count (as this could be exploited) - Up to 10 AI can be on each side
fixedChange log - Fixed floor collider in "Space port" - Fixed Azure's level 20 bonus not working - Azure doesn't gain hp regeneration from towers and Golem (if it is idle) - Azure's hp regeneration is now limited to max 50/100/150 ( based on the level) - Added option to disable haptics - Reduce the damage of Rail gun, but increased the ammo rechargins speed - AI is improved and little bit more agressive ( based on their dificulty they try to avoid Dragon Slave. In Eden if they reach a tower that can't be destroyed, they change lines
changedFor each combination there is a ranking board so you can play with your friends and try to beat the current best time, for now there is no XP reward if you are first since the boards are empty, but I will look into this

2.12.1 this version brings more challenges, more options and hopefully more fun

  • Modifiers - All 6 players can play in the same team against AI

Players can setup some game properties for example - life/damage of creeps - quantity/damage of cores ( ma favourite ) - respawn time - if is jungle active - You can setup starting level per player and more

When Modifiers are active - certain heroes can be used multiple times!!! ( Interceptor/whiskers/treasure hunter and more) - the final XP are reduced by 50% and there is a cap 5k per match - If the "Core quantity" is not default then the XP from collecting them doesn't count (as this could be exploited) - Up to 10 AI can be on each side

Change log - Fixed floor collider in "Space port" - Fixed Azure's level 20 bonus not working - Azure doesn't gain hp regeneration from towers and Golem (if it is idle) - Azure's hp regeneration is now limited to max 50/100/150 ( based on the level) - Added option to disable haptics - Reduce the damage of Rail gun, but increased the ammo rechargins speed - AI is improved and little bit more agressive ( based on their dificulty they try to avoid Dragon Slave. In Eden if they reach a tower that can't be destroyed, they change lines

Challenges

Players can activate time challenges, these challenges is a combination of User players / AI players / AI bonus levels your goal is to win as fast as possible. Based on your winning time you will be placed on the ranking board

For each combination there is a ranking board so you can play with your friends and try to beat the current best time, for now there is no XP reward if you are first since the boards are empty, but I will look into this

As always with big update comes ocasional bugs so report them as soon as you see them and I will try to fix the most urgent one before the weekend ( if there are some)

Source

Steam News / 5 August 2021

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