Full notes
Full Warriors Of Titus update
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What changed
- UI and audio
- Events
- Fixes
- Store
- Gameplay
- Balance
Warriors Of Titus changes
Change log
- global voice chat so people can play one vs one
- Fixed when challenge would sometimes be not considered as won
- Hide changing AI difficulty when playing a challenge
- Fixed lights in the new lobby abruptly switching off
- Fixed Golem not giving correct number of XP when using XP modifier
- Repositioned the Lobby change audio volume icon so it is not blocked
- Fixed Golem xp was not multiplied
- By Default Users will have max level 20
- Change of player Challenge 1 user vs bots -> in this case the stalker points will not belong only to the blue team but they can be captured
- Fixed when Pom pom secondary gun would have the same skin as Healer
- Fixed when user could see modifiers for 5 and 10 users at the same time
- Added safety so we can shoot only one grapple hook at a time
- Fixed when tower in lockdown would hit it's own shield
- Fixed when AI would ignore the base and attack the base tower
- Fixed when in Space port and Titus tower hp modifiers wouldn't work
- Critical spots don't disappear when you miss (I will create a modifier to bring this back)
Source
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