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Steam News11 August 20214y ago

Update 2.12.2

Change log - global voice chat so people can play one vs one - Fixed when challenge would sometimes be not considered as won - Hide changing AI difficulty when playing a challenge - Fixed lights in the new lobby abruptl

Full notes

Full Warriors Of Titus update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes1 addition4 changes0 removals
  • UI and audio
  • Events
  • Fixes
  • Store
  • Gameplay
  • Balance
changedChange logglobal voice chat so people can play one vs one
fixedChange logFixed when challenge would sometimes be not considered as won
changedChange logHide changing AI difficulty when playing a challenge
fixedChange logFixed lights in the new lobby abruptly switching off
fixedChange logFixed Golem not giving correct number of XP when using XP modifier
changedChange logRepositioned the Lobby change audio volume icon so it is not blocked

Warriors Of Titus changes

changedglobal voice chat so people can play one vs one
fixedFixed when challenge would sometimes be not considered as won
changedHide changing AI difficulty when playing a challenge
fixedFixed lights in the new lobby abruptly switching off
fixedFixed Golem not giving correct number of XP when using XP modifier

Change log

  • - global voice chat so people can play one vs one

  • - Fixed when challenge would sometimes be not considered as won

  • - Hide changing AI difficulty when playing a challenge

  • - Fixed lights in the new lobby abruptly switching off

  • - Fixed Golem not giving correct number of XP when using XP modifier

  • - Repositioned the Lobby change audio volume icon so it is not blocked

  • - Fixed Golem xp was not multiplied

  • - By Default Users will have max level 20

  • - Change of player Challenge 1 user vs bots -> in this case the stalker points will not belong only to the blue team but they can be captured

  • - Fixed when Pom pom secondary gun would have the same skin as Healer

  • - Fixed when user could see modifiers for 5 and 10 users at the same time

  • - Added safety so we can shoot only one grapple hook at a time

  • - Fixed when tower in lockdown would hit it's own shield

  • - Fixed when AI would ignore the base and attack the base tower

  • - Fixed when in Space port and Titus tower hp modifiers wouldn't work

  • - Critical spots don't disappear when you miss (I will create a modifier to bring this back)

Source

Steam News / 11 August 2021

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