Full notes
Full Warriors Of Titus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Maps
Warriors Of Titus changes
Bugs
- Fixed blue towers having red shield on quest
- Fixed PC towers having quest part not hidden
- Fixed when transparent walls would use occlusion and would hide static objects
- Fixed ground cracks on quest 1
- users can't walk inside of a tower now and friendly projectiles won't go through the tower shield
- Fixed incorrect colors on quest (orange was almost red, and colors were too saturated)
- Fixed minimap in Eded not showing towers and units
- Hopefully added a fix to infinite greed ability
- Fixed when Golem would remember attackers after death and would attack them with drones across the map
- Identified the floor that disappeared ( unity bug ) as a work around the android floor is just below to make sure users can't see nothing
- Rreduced P+ ammo bonus to 1/3 of the original amount
Source
Changelog.gg summarizes and formats this update. How we read updates.
