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Steam News9 April 20215y ago

2.9.4

Change log - Fixed - [Bug] commander can't buff towers unless the shields are down - Changed portal collider to be only on the floor and not to block shots - Changed F.R.E.

Full notes

Full Warriors Of Titus update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions4 changes0 removals
  • Fixes
  • Gameplay
fixedChange logFixed - [Bug] commander can't buff towers unless the shields are down
changedChange logChanged portal collider to be only on the floor and not to block shots
changedChange logChanged F.R.E.D's wall countdown from 50/40/30 to 55/50/45
fixedChange logFixed when client could shoot many times pickup with secondary ammo
changedChange logIncreased Healer's healing missile radius to match more the effect
fixedChange logFixed when "Do you want to join existing lobby" wouldn't appear
D's wall countdown50/40/3055/50/45D's wall countdown increased, buff

Warriors Of Titus changes

fixedFixed - [Bug] commander can't buff towers unless the shields are down
changedChanged portal collider to be only on the floor and not to block shots
changedChanged F.R.E.D's wall countdown from 50/40/30 to 55/50/45
fixedFixed when client could shoot many times pickup with secondary ammo
changedIncreased Healer's healing missile radius to match more the effect

Change log

  • - Fixed - [Bug] commander can't buff towers unless the shields are down

  • - Changed portal collider to be only on the floor and not to block shots

  • - Changed F.R.E.D's wall countdown from 50/40/30 to 55/50/45

  • - Fixed when client could shoot many times pickup with secondary ammo

  • - Increased Healer's healing missile radius to match more the effect

  • - Fixed when "Do you want to join existing lobby" wouldn't appear

  • - Fixed when Dragon Slave after explosion left a collider that would block shots

  • - Experimental feature if you have equipped an ability that requires a friendly target, and you aim and shoot at an enemy unit, your gun will uneqip and the gun you use normally will shoot, this is to avoid being stuck on an ability thinking you will shoot, but in fact you would be trying to cast the ability (this is most noticable with Commander), abilities impacted should be only Behemoth/Shield, Commander/Reinforcement, Tower Upgrade

  • - Hiding hero description (in the lobby) until I find better system

Source

Steam News / 9 April 2021

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