HomeGamesUpdatesPricingMethodology
Steam News25 September 20232y ago

Update 1.2.0 - Modular upgrades, new events, and more!

New Features Ship upgrades are now represented by items in the refit menu. Added many new planetary events and rebalanced event frequencies. Added a unique event to Altaris Prime. Rebalanced all weapons.

Full notes

Full WarpVector update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes8 additions5 changes2 removals
  • Gameplay
  • Balance
  • Events
  • Maps
  • Fixes
  • Performance
addedNew Features
addedAdded many new planetary events and rebalanced event frequencies.
addedAdded a unique event to Altaris Prime.
changedRebalanced all weapons.
changedRebalanced higher-tier enemies.
addedAdded a tutorial.

WarpVector changes

addedNew Features
addedAdded many new planetary events and rebalanced event frequencies.
addedAdded a unique event to Altaris Prime.
changedRebalanced all weapons.
changedRebalanced higher-tier enemies.

New Features

  • Ship upgrades are now represented by items in the refit menu.

  • Added many new planetary events and rebalanced event frequencies.

  • Added a unique event to Altaris Prime.

  • Rebalanced all weapons.

  • Rebalanced higher-tier enemies.

  • Added a tutorial.

  • Time limit increased to 2000 days.

  • Interposing terrain now provides defensive cover.

  • Items in cargo hold can now be jettisoned when not docked at a station.

  • Significantly reduced the number of pirate stations.

  • Significantly reduced the number of warp anomalies, and added a new navigational anomaly type.

  • Ships no longer suffer damage from moving over a terrestrial planet at speed 1.

  • Ships no longer suffer damage at any speed when taking off from a planet they have just landed on.

  • Added an optional display setting to increase anomaly visibility.

  • Clues are now saved and displayed on the galaxy map.

Bugfixes

  • Fixed logic for determining if player can afford a refit.

  • Fixed logic for determining whether a planet has been explored.

  • Fixed logic for determining initial NPC ship momentum.

  • Fixed rendering bugs with missed attacks.

  • Fixed additional bugs related to saving and loading games.

Source

Steam News / 25 September 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.