Full notes
Full WarpVector update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
The first content update for WarpVector will introduce a slew of new items!
One of the key features of roguelikes is resource management. In this tradition, WarpVector captains will be able to find useful consumable capsules on alien planets, in the cargo holds of defeated enemies, and even available for purchase from merchants.
These capsules have no mass, and provide a valuable boost to ship systems when used. You can activate capsules to instantly overcharge your shields, deploy a swarm of hull-regenerating nanobots, or even trigger truly anomalous effects!
Source
Changelog.gg summarizes and formats this update. How we read updates.
