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Steam News9 September 20214y ago

Player Feedback Update

Greetings Pips, We've been hard at work on some very exciting upcoming additions to the game.

Full notes

Full Warpips update

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Repeated intro

Greetings Pips,

What changed

5 fixes8 additions10 changes1 removal
  • Gameplay
  • Maps
  • UI and audio
  • Balance
  • Fixes
changedToday, we give you the Player Feedback Update - a patch filled to the brim with quality of life improvements directly from you - the players!
removedMAJOR CHANGESWindowed mode no longer locks the cursor inside the screen 📢
changedMAJOR CHANGESThe campaign map will now show connections between territories 📢
addedMAJOR CHANGESAdded toggle to show or skip the battle intro cut scenes to the options menu 📢
addedMAJOR CHANGESAdded toggle to disable excessive blood and gore in the options menu 📢
changedMAJOR CHANGESReworked loadout screen UI flow 📢
Landmines: Cost1025Landmines: Cost increased, buffDrones: Cost1020Drones: Cost increased, buff

We've been hard at work on some very exciting upcoming additions to the game. In this patch we took the most requested feedback features from all our players from our in-game Feedback Form, our Discord and the Steam forums and compiled them into a top list of quality of life additions for the game.

Today, we give you the Player Feedback Update - a patch filled to the brim with quality of life improvements directly from you - the players!

Here's what's included:

📢 = Indicate community driven feedback

MAJOR CHANGES

  • Windowed mode no longer locks the cursor inside the screen 📢

  • The campaign map will now show connections between territories 📢

  • Added toggle to show or skip the battle intro cut scenes to the options menu 📢

  • Added toggle to disable excessive blood and gore in the options menu 📢

  • Reorganized information about the currently selected operation so it's easier to access in the loadout screen

  • Reworked loadout screen UI flow 📢

  • Any units can now be sold back to the Arms Dealer for Combat Coupons 📢

  • The player's units are not killed when the enemy objective explodes and instead remain alive and happy ready to go home to their lovely pixel families 📢

  • Adjusted turret accuracy UI display to be ironically more accurate 📢

  • Renamed "Campaign" to "Conquest Mode"

  • Renamed "Skirmish" to "Random Battle"

  • Added all maps to Random Battle 📢

  • Added some additional UI sounds

BALANCE

  • Barbed Wire: Will destroy itself after 20 uses.

  • LandminesCost increased from 10 to 25
  • LandminesAdded unlimited usage. 10 per Salvo
  • Landmines: Salvo reload time set at 60 seconds

  • DronesCost increased from 10 to 20
  • DronesAdded unlimited usage. 5 per Salvo
  • Drones: Salvo reload time set at 30 seconds

LANGUAGE

  • Updated all language terms to reflect new game modes and changes

BUG FIXES

  • Fixed a bug where Pip Pups would not despawn correctly

  • Overall pathing improvements

  • Lots of smaller other fixes

Please note that due to the changes in the game options your game settings have all been reset. This will NOT affect your save games in your campaign.

We have some really exciting stuff coming your way in the next patch and we can't wait to share more! Please visit our Discord to join the discussion and help shape Warpips into the best game it can be! https://discord.gg/warpips

Commander in Pip Klegran - over and out!

Source

Steam News / 9 September 2021

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