Full notes
Full Warpin: Creation (VR) update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
- UI and audio
Patch 1.0.0.24 introduces more ways to heal with more emphasis on melee combat. In addition, we've added some cool flaw tiles and other minor fixes.
Melee Combat Healing - Now when you kill monsters with melee attacks, they drop (green) health crystals. Ability attacks still yield warp crystals as before. These health crystals can be looted to restore small amounts of health. Players now have a strategic choice on whether to farm warp crystals or restore health.
Health wells - Each midimension has the chance to spawn a health well on a random isle. These wells can be used to restore large amounts of health. We've also added a health well to the midimension entrance so there's always at least (1) well per level.
Flaw Tiles - We've added new Flaw isles to create different challenges when coming face-to-face with flaws. We've got several more features coming on our roadmap to increase the challenge and fun of these encounters.
Crystal Tooltips - We've added small text of - "Missile", "Blast", or "Healing" to ability crystals so players can understand what abilities they've looted.
Structure/Strategy Tooltips - We've added audible tooltips to the structure and strategy indicators at the beginning of the midimension so players can learn game concepts easier.
Source
Changelog.gg summarizes and formats this update. How we read updates.
