Update log
Full WarpedSpace update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- UI and audio
- Store
- Fixes
- Workshop
- Balance
🚀 Warped Space – Patch Notes Build 851.2x
Update: Persistence & POI Expansion
This update focuses on expanding System content, improving persistence, and fixing long-standing gameplay issues across scanning, shields, and ship systems.
🌌 New Content & Exploration
Added 5 Asteroid Field POIs (System One now populated with locations - Fleshing out in progress)
Expanded Demo Area slightly
Added new starting task: Scan Plasma Vents
Updated POI layouts across multiple systems
Adjusted System Zero layout
🔍 Scanning & UI Improvements
Optimized the Scanning System
Scan Locator now detects:
Collectibles
Tractor targets
Mineables
Salvage
Added Area Force Field scan information
Added response feedback when Force Fields are disabled
Fixed UI Item Analysis progress bar
🛰️ Persistence System Overhaul
Major improvements to POI Persistence System
Now supports sub-layer tracking
NPC ships now persist in POIs
Destroyed turrets remain destroyed
Updated start area (Section 2/5) to use new persistence system
🚢 Ship & Systems Improvements
Ship now remembers engine on/off state
Fixed issue where ship needed to be turned on twice after reinstalling PowerCore
Prevented duplicate schematic pickups
🛡️ Shields & Combat
Fixed bug where Shield Modules would not charge
General Shield System improvements
Fixed issue where turrets were not firing at player ships
Added debug tools to identify turret targeting issues
🌌Salvage & World Interaction
Salvageable wrecks updated
Wrecks are now tractorable
Fixed Mining/Salvaging/Collecting from dropping blank items
Fixed Skimmer respawn bug (no more infinite swarms 👀)
📦 Fixes & Quality of Life
Fixed canister issues:
Incorrect final position tracking
Ejection failing when UI closed early
Added warning when both joystick and keyboard controls are disabled
Improved object spawning issues (Secret Stuff)
Fixed New Asteroid Field POI issue Fixed issue where modules could be lost when equipping into full slots
🧪 Ongoing Work
POI content still Work In Progress
Continued improvements to persistence, combat, and system balance
Making good progress to completing system 1 for early access
This update expands System One with new POIs while streamlining persistence. Scanning, shields, and ship systems have been improved, alongside numerous bug fixes to stabilize core gameplay.
Source
