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Steam News11 October 20214y ago

Skipping Ship transitions

I've had some feedback that players would like to be able to skip ship transitions in order to speed up their travels around Cetus' orbit.

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Full Warp Frontier update

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What changed

2 fixes0 additions1 change0 removals
  • UI and audio
  • Fixes
changedI've had some feedback that players would like to be able to skip ship transitions in order to speed up their travels around Cetus' orbit. This was somewhat tricky because there was no plan to be able to skip transitions so it required particular care and planning to as not to break any existing scenarios, but it looks as though I've been able to come up with a stable solution and now you can click to skip ship transitions! So get ready to mash that mouse button like it's a MOBA and navigate Warp Frontier a little quicker!
fixedI've also been discovering a few interesting bugs that can be found on some of the lesser travelled paths through the game, which are now fixed in this build!
fixedUpdate Summary: * Updated ship transition animations to be skippable on click * Fixed timing issues on machines that occasionally drop below 15fps, resulting in occasional incorrect pathing * Fixed bug where you could use the strange device on the pod to revive the occupant of the disc even if it didn't match the pod occupant * Fixed issue when leaving arcade where ship would not be visible during transition * Updated to version 1.1.2

I've had some feedback that players would like to be able to skip ship transitions in order to speed up their travels around Cetus' orbit. This was somewhat tricky because there was no plan to be able to skip transitions so it required particular care and planning to as not to break any existing scenarios, but it looks as though I've been able to come up with a stable solution and now you can click to skip ship transitions! So get ready to mash that mouse button like it's a MOBA and navigate Warp Frontier a little quicker!

I've also been discovering a few interesting bugs that can be found on some of the lesser travelled paths through the game, which are now fixed in this build!

Update Summary: * Updated ship transition animations to be skippable on click * Fixed timing issues on machines that occasionally drop below 15fps, resulting in occasional incorrect pathing * Fixed bug where you could use the strange device on the pod to revive the occupant of the disc even if it didn't match the pod occupant * Fixed issue when leaving arcade where ship would not be visible during transition * Updated to version 1.1.2

Source

Steam News / 11 October 2021

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