Full notes
Full WarOS update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
WarOS changes
During the trial period, we collected extensive feedback and suggestions from players. Based on your comments and suggestions, we have prioritised the following changes:
Optimised the console so that the default terminal text is not displayed;
Re-organised the order of missions to reduce users performing too many missions at the same time;
Added movement instructions for moving carriers to the deck;
Added mouse rotation at the edge of the screen view, while middle button rotation is retained;
Dialogue panels remain until mission dialogue is complete, voice can close the button;
Blood bar grows;
Lens can be pulled further away, scene visibility is larger;
UI panel control button click does not close the panel, changed to zoom in and out;
Changed fonts for terminals, dialogue, etc;
Plot hiding for pipe card cards in world;
Esc to main menu, game paused.
Here, I would like to sincerely thank all the players have been on the game content of positive feedback, each of your comments are our driving force to move forward, prompting the game to continue to improve and progress.
Source
Changelog.gg summarizes and formats this update. How we read updates.
