Full notes
Full Waronoi update
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What changed
- Gameplay
- Balance
- Performance
New features
4 new elite units are added to custom games and multiplayer.
Balance changes
Command post move speed buff: from 1 to 2.
All strikes deploy delay buff: from 32s to 16s.
- New hit chance calculation system for units and strikes with multiple attacksfrom (0.12 * n) * 100 to (1 – 0.88^n) * 100 Number of attacks: 1, 2, 3, 4, 5, 6, 7, 8 Hit chances old system: 12%, 24%, 36%, 48%, 60%, 72%, 84%, 96% Hit chances new system: 12%, 23%, 32%, 40%, 47%, 54%, 59%, 64%
- Stealth infantry special rule "Power attack" number of attacks bufffrom 4 to 8. Actual hit chance with new system: from 48% to 64%.
- Missile strike number of attacks nerfNumber of attacks from 3 to 3. Actual hit chance with new system: from 36% to 32%.
Other changes
Some reorganization between the elite unit sets. The two elite units sets are now combat elites and utility elites.
The domination bar text starts blinking when its less then 128s left to domination victory.
Minor performance and bug fixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
