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Steam News5 December 20257mo ago

Update v.1.0.7 – New Units, Fixes

Hello everyone — we’ve released a small patch that includes new units, a new building, tech branches, and several other improvements.

In this update6

Full notes

Full Warnament update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions6 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
  • Server
  • Maps
addedHello everyone — we’ve released a small patch that includes new units, a new building, tech branches, and several other improvements.
changedTwo new units have been added:Submarine — deals increased damage to aircraft carriers and battleships, and is immune to long-range naval attacks (e.g., battleship volleys).
addedBuildings & ProgressionNew building: Stable — required to produce Cavalry units.
addedBuildings & ProgressionTwo new tech branches have been added, related to the new units, to support progression and unlocks.
addedInterface & Quality of LifeAdded a hint for the current turn: it now indicates that the winner will be determined on turn 100, but players can choose to continue the game if they wish.
fixedFixes & ImprovementsFixed an issue with the /generate_translation command when the scenario contained countries without a capital.

Warnament changes

addedHello everyone — we’ve released a small patch that includes new units, a new building, tech branches, and several other improvements.
changedSubmarine — deals increased damage to aircraft carriers and battleships, and is immune to long-range naval attacks (e.g., battleship volleys).
addedNew building: Stable — required to produce Cavalry units.
addedTwo new tech branches have been added, related to the new units, to support progression and unlocks.
addedAdded a hint for the current turn: it now indicates that the winner will be determined on turn 100, but players can choose to continue the game if they wish.

Hello everyone — we’ve released a small patch that includes new units, a new building, tech branches, and several other improvements.

Gameplay & Balance

Two new units have been added:

  1. Cavalry — receives a flank attack bonus and can move through two provinces per turn (can do so even when moving next to enemy units).

  2. Submarine — deals increased damage to aircraft carriers and battleships, and is immune to long-range naval attacks (e.g., battleship volleys).

These additions expand tactical options and counterplay possibilities for units.

Buildings & Progression

  1. New building: Stable — required to produce Cavalry units.

  2. Two new tech branches have been added, related to the new units, to support progression and unlocks.

Interface & Quality of Life

  1. Added a hint for the current turn: it now indicates that the winner will be determined on turn 100, but players can choose to continue the game if they wish.

Fixes & Improvements

  1. Fixed an issue with the /generate_translation command when the scenario contained countries without a capital.

  2. Fixed various UI bugs for smoother performance.

How to join the development?

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Source

Steam News / 5 December 2025

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