Full notes
Full Warlocks Nexus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Warlocks Nexus changes
Added the Scythe, this falls into the dagger class of weapons and has the added advantage of only harvesting fully grown crops and also leaves a seedling behind.
Crop mastery updates to give 40% greater yield when using the Scythe.
Change to the tolerances for when rain and snow effect you, It should no longer effect you as cave entrances/doors and windows.
Xp boost, If you neglect a class then you will receive an XP boost for that class depending on your character Level.
So for example if your bladed weapons were level 10 and your character Level is 150, you will receive a 5 times boost for xp, This boost diminished as you approach your character class. This helps with the switch between picks and hammers for mid game mining as well as gun play once your at the krimzon moon.
The grinder can now be used to mulch down vegetables into things you can use in the compostor / food scraps etc.
The grinder can be used to make cornmeal and flower, A fully populated grinder will produce more flower and cornmeal than the food prep station.
Improved the lighting attenuation. Maybe it looks better now, hard to tell.
Change to the spawning system, too many animals spawning in.
Source
Changelog.gg summarizes and formats this update. How we read updates.
