Full notes
Full Warhawk Down update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Fixes
- Gameplay
- Balance
I've been silently pushing out updates since the demo released. Almost daily. I'm going to keep the demo up for a bit as it has been useful as an alternate beta test. Once I get the demo further progressed to include full island missions for one island, I'll move additional features and content back over to the beta test. Hope to have you join the beta test when the demo comes down.
I'll start posting all the updates here, big or small to keep players informed. I appreciate everyone who posted feedback and comments. Thank you.
Todays fixes and features.
Quick Fix for containers region not updating on interisland travel
Fixed building stations accepting large items
Fixed coconut draw distance
Fixed raft drag bug on some pieces. Can only push/pull raft bases: Plank Barrel Plank Tires
Fixed mixing of large carry objects.
Fixed math of dropping all carry objects on chest open
Fixed holster animation of weapons after picking up large carry object.
Fixed a few objects not searching area properly for building: crates, planter
Fixed Inter island data updates for containers/items/interactions/ragdolls/attached raft pieces
Temp add
Live physics on pickup items
- items won't float
- may drop through objects/ground on some PCs.
- unexpected collisions results
Added push to rafts
Added Mouse smooth setting option
Added Shift click move all stack
Prevent rain inside of shelter.
Renamed drag to pull
Prevent switching to the same weapon
Removed restarting of a build item on a build miss
Source
Changelog.gg summarizes and formats this update. How we read updates.
