In this update2
Full notes
Full Warhammer: Vermintide 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Performance
- Gameplay
- Fixes
Hotfix 6.11.1 - 25th of May
Features & Tweaks
Elven Axe:
Increased Push Attack damage to the first target.
Increased minimum targets before minimum damage on Push attack by 1.
Increased the damage of Warpick Heavy attacks (charged and uncharged) on critical hits against Super Armoured enemies.
Fixes
Fixed a crash on Steam authentication failure and implemented a feature to retry upon failure.
This should help with some connection issues.
Reverted unintended ammo buff to Griffonfoot.
Fixed a bug that caused War Pick heavies (both charged and uncharged) to deal lower damage to Armoured enemies on critical hits.
Fixed a crash when a Warrior Priest of Sigmar gets punched 10 times by a Chaos Warrior in the same game. No, really.
Fixed a bug causing the 1H Axe & Elven Axe not being able to proc "On Charged Attack Hit" talents.
Fixed a stuck spot in Skittergate, added failsafes for invincibility during the actual Skittergate section.
Dev note: We have seen your concerns regarding the changes to the Longbow. We intend to adress this in a future patch, but we need to do some testing before committing to a solution.
Source
Changelog.gg summarizes and formats this update. How we read updates.
