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Steam News6 February 201511y ago

Game Update

- Sounds now play when hitting Orc - Increased mouse scroll speed in settlement markets - Fix for freeze when monsters spawn randomly right at end of combat - Fixed some animation glitches - When Waaagh spell is cast by

Full notes

Full Warhammer Quest (Classic) update

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What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedSounds now play when hitting Orc - Increased mouse scroll speed in settlement markets - Fix for freeze when monsters spawn randomly right at end of combat - Fixed some animation glitches - When Waaagh spell is cast by Skabnoze (in Ice Palace) just before teleporting, allow warriors to recover from being stunned - Fixed in game images (e.g. exclamation mark when stunned, spider’s webs) so they appear over top of warrior - Special effects for dungeon (e.g. fog, light rays) now render correctly over top of characters - Helmets now sit better on heads (e.g. on the marauder) - Some performance improvements - Sharpened rendering of dungeon tiles - Improved lighting on characters P.S. Working on the upgrade "Base to Deluxe" right now, keep you posted!

Warhammer Quest (Classic) changes

fixedSounds now play when hitting Orc - Increased mouse scroll speed in settlement markets - Fix for freeze when monsters spawn randomly right at end of combat - Fixed some animation glitches - When Waaagh spell is cast by Skabnoze (in Ice Palace) just before teleporting, allow warriors to recover from being stunned - Fixed in game images (e.g. exclamation mark when stunned, spider’s webs) so they appear over top of warrior - Special effects for dungeon (e.g. fog, light rays) now render correctly over top of characters - Helmets now sit better on heads (e.g. on the marauder) - Some performance improvements - Sharpened rendering of dungeon tiles - Improved lighting on characters P.S. Working on the upgrade "Base to Deluxe" right now, keep you posted!

- Sounds now play when hitting Orc - Increased mouse scroll speed in settlement markets - Fix for freeze when monsters spawn randomly right at end of combat - Fixed some animation glitches - When Waaagh spell is cast by Skabnoze (in Ice Palace) just before teleporting, allow warriors to recover from being stunned - Fixed in game images (e.g. exclamation mark when stunned, spider’s webs) so they appear over top of warrior - Special effects for dungeon (e.g. fog, light rays) now render correctly over top of characters - Helmets now sit better on heads (e.g. on the marauder) - Some performance improvements - Sharpened rendering of dungeon tiles - Improved lighting on characters P.S. Working on the upgrade "Base to Deluxe" right now, keep you posted!

Source

Steam News / 6 February 2015

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