Full notes
Full Warhammer: Chaosbane update
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What changed
- Gameplay
- Store
- Events
- Balance
- UI and audio
- Fixes
Warhammer: Chaosbane changes
5th November Hotfix: we've applied a hotfix to Chaosbane to resolve some issues with player profiles that some users were experiencing.
The October Update is now live on Steam! Permadeath mode has been added to Warhammer: Chaosbane, start a new character and take on the challenges of the Old World, but one where the stakes are much higher.
That's not all we have in store, so make sure you read on for the full patch notes.
Features:
Permadeath mode added to the game
Make a new character and put your heroic skills to the ultimate challenge, in hardcore mode death is permanent. In the Old World death is certain, it’s just how long you can stave it off for. Find the records of slain heroes in the Pantheon, what is the highest legendary rank you can reach we wonder.
Build Preset options added for equipment, skills, god skills and legendary rank bonuses.
Chaos 8 Difficulty added
All elite enemies are now marked with an icon above their head, this way you can easily spot them as they still have their own specific loot list with better chances for high quality items
Paid Content
New Pet DLC content has been added
Interface
Heroic items (red and green) are now displayed on the map
Semi-bosses have been given a life gauge, they still have their specific loot list for heroic drops
Legendary rank is now displayed in all interfaces
New FX added to some heroic items
An arrow on the map now indicates the position of faraway objectives
Gameplay
‘Damage over time resistance’ stat has been added
New guild passives have been added, icons have also been updated
New Relic Hunt modifiers have been added for each Chaos God
Nurgle: Regular ground AOEs inflicting poison damage
Khorne: Regular ground AOEs inflicting physical damage
Slaanesh: Regular ground AOEs inflicting magical damage
Tzeentch: Regular ground AOEs inflicting fire damage
Invasion loot bonus has been increased (+100% per rank, up from +10% per rank), playing at high Invasion rank will give you better chances to loot heroic items
Balancing:
High level enemy HP gauge reworked
The loot bonus from ‘Death Benediction’ is now 200% (from 100%)
The gold loot bonus from the guild skill is 20% (up from 10%) and the loot rate bonus 200% (up from 100%)
Relic hunt modifier that reduced critical hit rate is -50% (previously -100%)
Resurrection costs increased, 15% of all gold or 50 fragments of each colour (up from 10% and 20)
Enemy kill requirement in Act 1 – Quest 1 has been increased
Elessa
Health regeneration skill bonuses have been reduced
‘Crippling Blade’ slow effect rate has been decreased
‘Elven Shot’ slow effect rate has been decreased
‘Follow Tracks – Superior’ life regen effect has been decreased
‘Wild Incarnation’ summoned pets deal increased damage
‘Lone Hunter’ damage reduction effect has been decreased from 50%/60%/60% to 40%/40%/40%
New Loot Items Added
New ring added: Improves DOT damage after using your archetype ability
- New necklaceImproved loot drop quality based on critical hit, when you use this item there’s a chance to spawn an elite enemy with a unique loot list.
Item Balancing
The Axe ‘The Impatient One’ now grants 50% life bonus, 50% energy bonus and decreased cooldown of 20s (down from 100%, 100% and 100s)
The Axe ‘Victor’s Tribute’ now grants +50% damage, stacking up to 5 times, lasting 30s instead of 20s
The negative effect of the ‘Ultimate Carnage’ axe has been increased to 20% (from 10%)
The number of rage charges needed to activate the ‘Ultimate Carnage’ axes bonus effect has been increased to 20 (from 10). The negative effect that increased damage received is reduced to 10 (from 20).
Damage and regen bonus from the ‘Dazzling Light’ of the High Elf’s ‘The Impetuous One’ set have been increased
Improvements to the High Elf’s ‘Quaysh Surge’ with increased damage, damage type has also been changed to Magic / Fire / Magic
Bug Fixes
Some skill tooltips have been added or fixed
Damage over Time no longer generates a counter-attack effect
Vollen’s shield ‘Medics Passive’ generates a potion with only direct damage. DoT and counter-attack damage no longer generate this effect
Elontir’s passive skill ‘The Impetuous One’ is fixed
Some truncated German and Japanese texts are now displayed correctly
The set effect that improved the ‘Walk between Worlds’ skill has been fixed
Elessa’s Bow ‘Undergrowth Fangs’ has been fixed. This effect now deals damage to enemies and heals allies.
Bragi’s axes names have now been fixed
Chest open range has been increased
Source
Changelog.gg summarizes and formats this update. How we read updates.
